Was just a preview of it in Game Informer, and someone had a cover story a little while ago.Quote:
Originally Posted by Shin Johnpv
It's still coming in early 2005, I think.
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Was just a preview of it in Game Informer, and someone had a cover story a little while ago.Quote:
Originally Posted by Shin Johnpv
It's still coming in early 2005, I think.
Has anyone tried this one yet?
I played it some this weekend and had fun with it.
I was kind of surprised to see Baumusu playable after what happened in the last game, but this game is narrated (again) from the perspective of a time traveling Kuzo to investigate the how's and why's to Rau being murdered.
Baumusu plays just like Rau with a few different variations on his combos, but Griz and Tati both play like tribal ninjas,and each have some cool variations on the combos. One of Griz's has him toss his pike/staff to the enemy at which the enemy looks at it, back to Griz, then throws it at Griz, to which he dodges it, arm locks the guy and flips him onto the thrown staff impaling the enemy on it. Those plus the wall stealths and standard stealth moves for the new characters look pretty fluid and slick. (except Baumusu who seems to only have one)
I was kind of annoyed at first by the inability to control my traveling partner somewhat.I'd be trying to plan my next strategy on a camp full of guys with a horn blower off to the side, and Griz would just run in on his own, 'disturbing the hornets nest'. I've only played 2 or 3 levels into it, so maybe the partner AI gets better, I dont know? I have to admit it is more fun running into fights this time with a partner, and if there are any levels in this one like the final undead city in Mark of Kri(ie. WAY too many repetitive rooms with WAY too many undead fighters + archers) it will surely be a welcomed addition.
It was awesome playing as Rau on the nighttime city , stealth level ,though and looking down on the streets below you to see Tati creeping up on and stealth killing guards, while you do the same on the rooftops.When you finally end up in the same spot halfway through the city she looks at you and silently motions with her dagger to a room , then gives a neck slit motion before running off to stir up trouble which I thought was cool.
Anyways, fun game. If you like Mark of Kri you should like this one. And if the last level of Kri made you almost hate the game like I ended up doing for a bit than you'll still like this one.
Oh, and if you have the completion data from Mark of Kri you get to start with multiple costumes for all of the characters - Kabuki Rau for teh win!
I got it a month or so ago for review, and I dig it. The new partner play is great, since it gives you a chance to rest, and it adds a new dimension to exploring the terrain. Definitely a worthy follow-up to Mark of Kri.
Dont listen to Jetman, this game is complete shit and an embarrassment to the original. It wouldve been better if Sony stuck with their instinct and never released it.
I never finished the last two arena challenges in the original.
That will torture me as long as I live.
Heh, yeah I gave up on those too, and one of Baumusu's challenges on the snow stage I couldnt do either ( it was like do a combo with a guy back and to your left or someshit - I worked on it with groups of enemies for more than an hour and just said fuck Baumusu and his bullshit and moved on)Quote:
Originally Posted by Mzo
:lol: okaaaay.Quote:
Originally Posted by diffusionx
So, maybe you've played into the game farther than me? Does it get worse as it goes on? If not then what are your issues with it?