Gah, if a site is gonna post reader reviews, they need someone whose whole job is to screen them.
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Gah, if a site is gonna post reader reviews, they need someone whose whole job is to screen them.
Ign posted a score of 6.0 for the 360 version. Good thing I bought it before I seen any reviews. D'oh! Seemed just like 2 from the little that I played so far. Guess the game just gets worse.
http://the-nextlevel.com/board/attac...1&d=1178335289
Vicarious Visions needs to stick to handheld development.
Behold the power of Wii's texturing abilities.
More like developers spreading themselves way too thin, in a horrible timeframe.
Nah. I'm pretty sure the Wii can only texture two buildings at once.
Ok, but jokes aside, Spidey 1 & 2 on the 'Cube looked better than this. Way better.
Gameplay, Controls, & Camera: Spidey 2 > Spidey 3
Graphics are a plus, but they seems to have screwed up all over the place on those other little details. Dodge doesn't seem to work half the time, more often then not I need to trick the NPC baddie to come out into the open streets to have a shot at fighting without getting hit out of nowhere, and WTF is with the bank/bomb missions!? The controls are clunky, the camera is a nightmare, and I miss the wise-ass cracks that Tobey was making as you fought (or basically did anything) while playing Spidey 2.
Well, I guess that's me passing on this one. I was really hoping for a Spidey game that could top Spiderman 2,too.
James
http://img241.imageshack.us/img241/439/wiispideydc5.png
Wii version...?