If by "stick to handheld development" you mean "go out of business," then yeah, sure.
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Love those flat-shaded polygons.
Vicarious Visions has done some very solid work before, such as the Xbox Doom 3 port. The PS2/Wii are just crap, that's all.
I unno, guys. This (360 Version) looks pretty neat/fun. I may have to ignore IGN/Gamespot altogether, as per usual.
Has anyone here compared the PS3 and 360 versions?
I'd go with more Bruce Campbell myself.
But LOL PS3.
What's with the Wii version getting two exclusive bad guys to face? Is it to make up for the fact that there aren't 10 storylines to follow like the PS3/360 version?
The PS3 version you get to be New Goblin as a playable character too.
But... 360 has achievements which I'm a whore for... so I got that. I already unlocked 8 of them, just beat the Lizard boss. (Lizard 2, I think)
So far the game is pretty fun but it still has annoying timer missions that should be gone from any video game nowadays but apparently Activision doesn't know this.
I'm trying to get the web slinger achievement (sling 25 guys to light posts) but it hasn't unlocked. I swear I've webbed up 25 guys to posts, but nothing yet.