-
Update: Grandia Xtreme
Just a bit more info on the next chapter in the Grandia legacy
To futher torture...err, whet our apetites, Enix has provided a bit more info on the next installment in the Grandia series.
<b>Grandia Xtreme</b> is the first official partnership between Game Arts and Enix who are publishing the title due for a September release.
Based on the synopsis outlined, <i>Xtreme</i> looks as if it will adopt a similar battle system as featured in <i>Grandia 2</i> - hopefully some news additions will be thrown in to make this game stand out as being unique.
<b>Other features include:</b>
<ul type="square">
<li> 360-degree viewing radius in fully rendered 3-D environments creates dramatic worlds and integrates physical puzzles into game play;
<li> Sophisticated AI options, ranging from 'Totally Aggressive' to 'Safety First,' streamline game play and add additional strategic depth to combat. Two AI settings can be configured for each player and players can switch between both settings;
<li> Map and radar functions to ease exploration. Radar alerts the gamer to the presence of enemies so the user can choose to engage or run. No random combat to frustrate the user;
<li> Deep character development system whereby attaching skill books and magical Mana Eggs enable each character to grow in a variety of ways;
<li> Innovative strategy sessions occur in-game as characters discuss issues and learn which actions they should take next;
<li> Quick load times between scenes and into combat.
</ul>
Yes...I know...this doesn't really say too much. You want more, and you'll get it - next week when take a look at how this game is developing.
-
Im not terribly excited about this. Why does it have to be a dungeon romp?:mad: