David Bowie's image was extremely integral to his success, but Ziggy Stardust is still an awesome album.
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David Bowie's image was extremely integral to his success, but Ziggy Stardust is still an awesome album.
While I don't give a damn for BS's music, who is she hurting? President bust on the other hand has a direct(or almost) impact on you, big difference there.Quote:
Originally Posted by MarkRyan
If you don't like their work don't support them by buying their goods/ voting for them. Simple concept really.
I think he meant that 50% of the game is serious fighting, while the other 50% is cool ass shit (like riding some bitch like a snowboard) that may be unbalanced but is fun as hell, thus "entertaining".
Dear Damian79,Quote:
Originally Posted by MarkRyan
MarkRyan has 0wned you.
ItiGodi has owned us all though.
Why are you yelling?Quote:
Originally Posted by Boxthor
I'll take the fucking Pepsi challenge between DOA's solid controls and gorgeous graphics to say Virtua Fighter EVO with its shit graphics and needlessly intricate controls. I'm sorry MarkRyan, but even a 'game-critic' should know that the purpose of a game is to atleast be entertained. It doesn't take a fighting game with awkward moves that require insane controller gymnastics to perform to be good. If it's fun and enjoyable to play, it's already way out in front of much of the crap that gets put out these days.Quote:
Originally Posted by MarkRyan
I don't know what your problem is, but a fighting game that's 50% graphics and 50% gameplay doesn't sound bad at all to me.
if they rock half as much as DOA and Ninja Gaiden, then i agree.Quote:
Originally Posted by MarkRyan
In the end it is about how much fun it is to play. If a game has the most awesome graphics, has the best sound and perfect controls, but is as about as fun as watching paint dry, then it is still a turd.
It still frightens me.
Rolling Stone doesn't freely give out album recommendations for an album being "fun to listen to".
Ebert or his kin won't give 3 stars to a 1 star movie solely for it being "fun to watch".
Yet GamePro is able to both define and quantify a game's worth on it being simply "fun". What's worse is how many other people buy into this theory.