I'm an animation major and I was wondering if there were any sites out there with tutorials or examples of the walk cycle, not just the side view but the front and the back view.
Thanks in advance.
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I'm an animation major and I was wondering if there were any sites out there with tutorials or examples of the walk cycle, not just the side view but the front and the back view.
Thanks in advance.
In the "old" days ;) we used the Muybridge books. They analyze (in still frames)
side and front views of nude men and women walking and stepping on and off blocks. they were great for studying how muscles contort in motion.
Now a days? :) I guess the book "the Animator’s survival guide" by Richard Williams ISBN 0-571-20228-4 is a fantastic start.
Hope this helps.
Whoops!! you wrote websites(I get into trouble for speed reading so much) :D
here a good start
http://web.inter.nl.net/users/anima/...idge/index.htm
Quote:
Originally Posted by captainflimflam
You rock. I appreciate it.
Oh and as for the Animator's survival guide by Richard Williams, I have that book and it kicks so much ass. It goes into extreme detail of the walk cycle from the side view, but I needed a bit more on the front and back views.
Thanks again.
this has some great inspirational work and another good source for help on art based problems.
http://www.cgtalk.com/
Right it's really time I went to bed.
Hope to see some WIP avis :D
Yo captain, that's a friggin awesome site/forum! (just registered to the site)
That's like the end all/be-all of everything I was ever looking for.
So many amazing pieces, its inspiring me. :eek:
Thanks again :D
www.swoo.net
The pixelation forums have a sticky thread with tons of links to spriting and general animation sites.
Edit: Slightly off topic, does anyone know haw many frames it should take for a character to crouch in a 2D fighting game? I'm animating a character, and that's probably something that's universal.
Someone who transferred to CalArts introduced me to that site a while back.
Pretty damn cool.