Wario Ware came out in 2003, not 2001. And looking at Nintendo's internal teams and 3rd party collaberations over the past few years we've gotten quite a few new properties to go with the updates, remakes and sequels.Quote:
Originally Posted by Cowdisease
-1000-Man Family (RD1) 2005
-Animal Crossing (EAD) 2001
-Another (Cing) 2005
-Chibi Robo (Skip) 2005
-Cubivore (IntSys) 2002
-Eternal Darkness (Silicon Knights) 2002
-E-Z Talk (NdCube) 2001
-Geist (nSpace) 2005
-Giftpia (Skip) 2003
-Golden Sun (Camelot) 2001
-Happy Panechu! (RD2) 2002
-Jam with the Band (RD2) 2004
-Kururin (Eighting) 2001
-Magical Vacation (Brownie Brown) 2001
-Mobile Golf (Camelot) 2001
-Napoleon (Genki) 2001
-Odama (Vivarium) 2005
-One-Line Puzzle (Mitchell) 2004
-Pikmin (EAD) 2001
-Puppy Times (EAD) 2005
-Sakura Momoko Carnival (SPD) 2002
-Starfi (Tose) 2002
-Tomato Adventure (Alpha Dream) 2003
-Tube Slider (NdCube) 2003
...not to mention franchises like Doshin, Fire Emblem, Advance Wars, Hamtaro or Custom Robo making their western debuts. Also Nintendo trying out new concepts with established IPs seems to be a favorite route (Kirby Tilt N' Tumble, Wario Ware, DK Jungle Beat, etc). You need to examine Nintendo's portfolio more closely I'd say.
Remember RBI Baseball? Namco made it, and they still make Baseball games to this day in Japan... I don't doubt this game is being done by their Famista team, likely reusing an updated Famista 2003 engine.Quote:
Originally Posted by Cowdisease
