reggieQuote:
Originally Posted by EvilMog007
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reggieQuote:
Originally Posted by EvilMog007
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They have Nintendo characters. Soul calibur sold best on the cube becuase of Link.
They have the gameboy. Letting companies make anything thewy want on the GBA and a Gc counterpart on the GC.
Quote:
Originally Posted by toby
Wait, what?
LOL! That's about the worst thing you could have going for you.Quote:
Originally Posted by toby
The more likely reason:Quote:
Originally Posted by toby
Go to EB, look at the PS2, Xbox, and Gamecube walls. Now which one's by far the smallest? The small crowd has less selection, especially for fighting games. They are more likely to buy Soul Calibur, don't you think?
In all seriousness it's not. I know this is bait, but whatever. Nintendo using Mario and their mascots on each and every one of their products (saturating the market) is the least wise business strategy (for the long term) that I can think of.Quote:
Originally Posted by omfgninjas
So in a way I suppose it is a bad thing to rely on characters, because it ruins a lot of otherwise fresh products. See, rational outspoken thought makes cooler heads. Everyone should try it.
Let us not forget that not too long ago, Sonic was the most recognizable name among kids in the United States of America. More recognizable than Mickey Mouse, Donald Duck, Bugs Bunny, Fred Flintstone, Casper, you name it.
And where is Sega now?
I don't think Sonic was ever that popular. Their burgers aren't that good.
Id rather have a shaky but ambicable third party system than a lineup of overused and irrelevant properties that command less and less respect/sales with each and every game they are carelessly thrown into. I bet Microsoft would agree with me.
Third parties may not love Microsoft but they certainly dont hate the big lug, and at least Microsoft doesnt go out of their way to antagonize them like Nintendo has done since 1986.
[QUOTE=diffusionx]Id rather have a shaky but ambicable third party system than a lineup of overused and irrelevant properties that command less and less respect/sales with each and every game they are carelessly thrown into. I bet Microsoft would agree with me.[/QUOTE=diffusionix]
That line-up of properties still sale many copies and thanks to them Nintendo is still making a profit. That is what a buisness is about. Profit.
The one property MS has their milking to death. Halo1, halo 2 and Halo 2.5? You bitched over SMB64DS yet MS are allowed to port a one year old game with better graphics?
MS always talks about "marketshare" They lose money every damn day while their "marketshare" goes up. MS has a lot of popularity in the U.S and U.K ,but the other european countries and Japan hate the thing. How many eastern devs. are going to support a weak machine with a small userbase in their country? Marketshare can easily change during the course of a year. maybe MS weak line-up this year and Nintendo quality line-up will change the outlook for 2006
[QUOTE=diffusionix]Third parties may not love Microsoft but they certainly dont hate the big lug, and at least Microsoft doesnt go out of their way to antagonize them like Nintendo has done since 1986.[/QUOTE=diffusionix]
Yes Nintendo has weak 3rd party support ,but in the N64 gen they had no 3rd party support. How many squarenix,capcom,namco, and sega games were on the N64. I don't think they more than 10 from all those publishers combined. This isn't 1986 and companies (unlike you) have gotten over the damn thing. Iwata wasn't going to get every 3rd party company they lost back. Some people (you) are way to hard on them.