R-type Delta looks ok, other than that the clear favourites are obviously RS and Vagrant Story. If we're talking 2d games then Dodonpachi (PSone) gets my vote, it looks and runs great.
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R-type Delta looks ok, other than that the clear favourites are obviously RS and Vagrant Story. If we're talking 2d games then Dodonpachi (PSone) gets my vote, it looks and runs great.
As mentioned before, all the late Square stuff. They always topped themselves and most everyone else graphically.
The only reason I don't like Square's PS games graphically (at least the Final Fantasy games) is that all the characters twitch like crazy when they move. It looks awful.
This was also in FFX, and it looked even worse there because by that point there was no legitimate excuse for it. I can't deny the art design of some of them, though.
None. I'm with Diffx on this. I just recently bought FF Tactics since I never actually owned it and after playing Stella Deus for 20 hours FFT is seriously hard to look at. Smoothing helps some, but my standards are just too high for low rez, even if some games are still being released in that state.
I didn't really like the graphics of most of the PS's 3D games when they were released. It was more of a "good for the time" thing, but I was mostly waiting for the future when the systems would be powerful enough to have graphics that actually looked good. Because of that lack of interest back then, I'm not really bothered by the look of PS games now even if they look a little worse than I remembered them.
I think the Mega Man Legend games hold up pretty well though. Think I played one last summer.
I didn't like the look of a lot of the 3D characters over 2D backdrop games because it was always a lot of fairly shoddy BGs with a few really well done ones spread out. The amount of areas may have been too much for the artists to maintain a consistently strong style(PC adventure games with unique BGs usually had under 100 individual areas, I think. I remember reading a figure like that and being surprised by it).Plus I didn't like watching my miniature character run around a bitmap of a city. I preferred the look of a well tiled game like Suikoden 2 much more.
Fox Hunt still looks good.
http://www.gamespot.com/ps/adventure...nt/review.html
SoulBlade still looks good. As does Slap Happy Rhythm Busters.
Ridge Racer Type 4, Colony Wars series, Raiden, Xcom are look pretty decent.
Vagrant Story hasn't aged well. The character models, lighting and effects are good but the pixels on all the textures look fist-sized. It's horrible.Quote:
Originally Posted by Tragic
Skullmonkeys still looks great, with it's well-animated stop-motion claymation characters and backgrounds. Megaman Legends 1/2 and The Misadventures of Tron Bonne still look good too, mainly because they don't rely on blocky low-res textures and instead use a cartoon shading-type style.
Einhander, Final Fantasy Tactics, Castlevania: SOTN and Tekken 3 still look decent too.
MegaMan Legends 2 still looks quite good.
I'm torn on Vagrant Story. The textures are INSANELY pixelated, but somehow it still looks okay.
As far as 2D/3D hybrid goes, Breath of Fire 4 is still very impressive. Best sprites ever.
If you want to go a little further and involve N64, Blast Corps still looks great.