Halo 2 is anti-Bush? Huh?
Saw this and had a WTF moment. Kinda lengthy.
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http://www.freerepublic.com/focus/f-news/1275372/posts
Microsoft video game "a damning condemnation of the Bush Administration"
Republican Radio ^ | November 8, 2004 | Republican Radio™
Halo 2, the sequel to the top selling game for Microsoft's Xbox, will be released on November 9th.
Joe Staten, the Microsoft employee and writer responsible for the storyline of both games, will use the new game (targeted at teens) as a political protest against the Bush Administration.
For those who don't know story of the Halo games, it takes place in the future when vicious and radically religious alien forces called "The Covenant" are in a war with the human race and have trapped a lone human warship light years from Earth near the heretofore unknown Halo, a huge ring-like world manufactured and abandoned millennia ago by a powerful race. Unfortunately, Halo is still inhabited and activating its immense power will bring forth "The Flood," a bio-mechanical army that will wipe out all human and Covenant life in the universe. Your mission a genetically-modified human soldier in the game of Halowas to fight the Covenant, the Flood, and destroy Halo before it is activated and all life as we know it ceases to exist.
Halo scribe and Microsoft employee Joe Staten was interviewed in the November 5, 2004 issue of Entertainment Weekly (subscription required) about the new game. In the interview Staten says the Halo 2 story follows the Covenant "holy war" invasion of Earth brought on by the fact that Earth military forces destroyed Halo at the end of the first g
ame. Unlike in the first game where Halo was a life-destroying superweapon, in Halo 2 we are now told that Halo was one of many and are "utopias, safe havens in a universe filled with terror." Halo 2, according to Staten, will show the story from "both the humans and aliens" and makes militant Earthlings into the imperialist bad guys against the religious Covenant aliens who consider Halo as a religous relic. "You could look at it," Staten says of his Halo 2 storyline "as a damning condemnation of the Bush Administration’s adventure in the Middle East." Microsoft has taken a straightforward action game classic in the original Halo and decided to make a political statement with Halo 2.
It begs the question: Why would a gamer or the parent of a gamer pay $50 to play a game that will force the player to shoot hundreds of "bad aliens" for hours to advance in the game and then at the end of it admonish the player for shooting the bad aliens? "These aliens weren’t really ‘bad’—they were just misunderstood and we awful human beings had no business ever leaving our little corner of the universe. You, and all humans like you, are violent and bad but the aliens are more highly-evolved, peaceful, caring beings that we should have respected and loved rather than murdered."
If Joe Staten and Microsoft want to make a political statement (and as anyone living near Microsoft HQ in Redmond, WA will tell you, the overwhelming majority of their employees in Redmond, WA are violently anti-Republican), they can do it without my money funding their next political statement. It will be a drop in the bucket, of course: Halo 2 has a rabid fanbase clamoring for the product and over $50 million is pre-order sales means the game is already massively profitable prior to its retail release.
To the gamers that will say "I’m going to play it because it’ll be fun and I can see past the politics to enjoy myself"—fine, that’s their right. However, I urge those concerned about the rot in American pop culture to spread the word about Halo 2 and Microsoft's hateful view of the Bush Administration.
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Heres the article scans from Entertainment Weekly a while back. See the 3rd page.
http://luna.typepad.com/weblog/2004...2_magazine.html
Here's what you're looking at. And I quote...
"Die-hard fans will notice that the core gameplay in Halo 2 remains largely unchanged. The most impressive new feature is the ability to wield two weapons at once. But the biggest step forward is that Staten's story about an invasion of Earth is now told from the perspective of both the humans and the Covenant aliens. Since Master Chief was already well established, Staten and his father, a professor of theology, developed a set of religious beliefs that could explain the Covenant's actions in the sequel. They zeroed in on the idea of the Halos — 10,000-kilometer-wide ring worlds — as utopias, safe havens in a universe filled with terror.
Clearly, there are political and religious dimensions to Halo 2 that were absent from the first game. (''You could look at [the story] as a damning condemnation of the Bush administration's adventure in the Middle East,'' admits Staten.) Such provocative themes were bound to come under the scrutiny of Microsoft's legal team. Even as the game was getting its final polish, lawyers forced Staten to change the name of an alien antagonist, arguing that it carried Muslim overtones. Staten objected. Nonetheless, some of the voice actors (who include Michelle Rodriguez, Ron Perlman, and Miguel Ferrer) were called back to rerecord dialogue only weeks before the final version was delivered."
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Even better, Staten replies in the original thread here.
http://www.freerepublic.com/focus/f...1&&page=137#137
To: Republican Radio™
Hey guys,
Let me be really clear about this: there is no intentional political message in Halo2, anti-Bush or otherwise.
While I tried to be mindful of folks' sensitivities as I wrote its story, I knew that the game was going to scrutinized by a large, diverse audience, and would, therefore, be interpreted (or mis-interpreted, as the case may be) any number of different ways.
The EW journalist chose to include one of my examples of possible misinterpretation in the article, but not all of them. Most importantly, the journalist left out my closing statement: "Look, you can read anything into the story that you like - call a damning condemnation of the Bush Admnistration's adventure in the Middle-East, for example. But you'd be wrong."
In retrospect, It would have been best to give no example at all, but hindsight is 20-20.
Long story short: while we didn't water-down Halo2's story in an impossible effort to make it inoffensive to everyone, we were nonetheless careful not to do anything that would be patently offensive regardless of someone's perspective (e.g. reward people for injuring or killing the game's female characters, something most folks would agree is offensive, full-stop).
Halo2's story is non-partisan. Any meaning you ascribe to it is yours alone.
And remember, at the end of the day, whatever some journalist says I said really doesn't matter. The proof is in the pudding. Play the game, and I think you'll see it's just that: a fun game with a good story.
Thanks,
Joseph Staten
Director of Cinematics
Bungie Studios
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While I can see how that might be interpereted, I'll be damned if I believe it was intentionally a stab at Bush. I mean, I'm not too thrilled with the way this country's being run by anyone, republican or democrat, but seriously, I think that people are just trying way to hard to see things that aren't there just so they have something to bitch about.