is it really that much better????
I guess in terms of cars it'll be hard to improve them any more, I guess the buildings/ground texture could use some more work??
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is it really that much better????
I guess in terms of cars it'll be hard to improve them any more, I guess the buildings/ground texture could use some more work??
What the fuck do you want or expect? Cars that look... better than real life?! Seriously. You've been spewing shit post after shit post about how disappointing Xbox 360 graphics are, not to mention a shitty thread featuring a shitty poll. No one cares. You make Jeremy look like the best poster in the history of TNL. Just stop.Quote:
Originally Posted by WTFer
The enviroments do look significantly improved over PGR2 -- and hopefully this runs at 60fps! That was one of the few downsides of PGR2 (that they cut the framerate in half from 1).
The prospect of a Project Gotham game at launch makes me happy in the pants. If it is as enjoyable MSR/PGR/PGR2 (with the same level of refinement and evolution from each game), they'll have one of the next generation's best racing games from day one. I look forward to pwning you clowns in it come launch.
-K
Yeah, the cars look very good, but stuff like the guardrail and the chain link fence look awesome too.Quote:
Originally Posted by Dipstick
As you said, 60 fps would be nice - I'd be surprised if they can't pull that off.
Wallriding dies or no sale.
Come on now, it doesn't matter how it plays, just as long as it looks NEXT GEN!!!!111
That's right, screw gameplay!! I want shiny pictures! :pQuote:
Originally Posted by Valgar
Wallriding = No Sale.
It is a simple issue that needs to be fixed for PGR3.
Pics are down.
Someone change this.