Originally Posted by Frogacuda
I regarded it the way most at the time seemed to; a bad, tastelessly violent, and horrendously unoriginal attempt to clone Wolfenstein 3D with juvenile, unfunny humor (the main character was named I.P. Freely), and an engine that was light years behind Doom, which had already been out for a while.
The story behind it isn't much more flattering. It was basically designed as a sequel to Wolfenstein, except they didn't have (at any point) the rights to make such a Wolfenstein game, and when they couldn't secure them, they lopped an arm off the shwastika and called the Nazis "The Triad". It was designed by a man who quit id software because he felt Doom was too violent, and the VERY NEXT thing he made was this piece of shit that featured a warning about its "Wanton and Gratuitous Violence" and had features like "Ludicrous Gibs" mode which would have body parts flying at the player (sometimes one person's death would result in multiple bloody heads).
It was a playable game, if horendously unoriginal, with no unique gameplay ideas, but it did nothing better than any other FPS released at the time, with weaker technology than others at the same time. Why reccomend that instead of Doom, Heretic, Duke 3D, Quake, or anything else?