Played it on a PC. pretty fun. pretty hard.
I want to do the musics. :D
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Played it on a PC. pretty fun. pretty hard.
I want to do the musics. :D
Plus One Mores?Quote:
Originally Posted by Josh
Did you play with a keyboard or controller? I know when playing with the keyboard sometimes you can't hold down two directions at once and it feels awkward. I do have to work on that. Playing with a controller it plays perfectly for me.Quote:
Originally Posted by Frogacuda
Thanks for all the comments so far, glad it seems to be going over well.
Great stuff, cigs. You adapted your style to shooters really well. The patterns were cool; at first it was hard, but after a couple minutes I could get through the level no problem, nice learning curve. I think maybe making the hit box smaller would cut down on some of the frustration, but it's definitely very playable. Better than most fan games. Give it some more levels, a loop, and some polish and it'll be fit to hang with cho ren sha.
I liked it alright, but I couldn't see this being sustained for 6, 7 more levels. Were you thinking about adding power-ups?
wow. that's pretty cool. i gave it a whirl and enjoyed what was there so far.
Its pretty rad man. I suggest you animate the enemies a little more rather than just have them rotate. I had real troubles predicting the bullet patterns, which was nice.
Awesome work, cigs.
You might want to scale the difficulty a little.
Very cool, great work Cigs. The look of it is the most polished aspect, imo, which certainly speaks to your artistic talent.
A few random thoughs; it needs a shooting sound effect! Definitely let Josh do something with the music, too --it's really repetitive and generic. And I didn't really like the spear/missile-style bullets, but that's just me. Otherwise, great job, man. :)
Do you mean because there aren't any bombs, powerups etc? That stuff is coming.Quote:
Originally Posted by Sqoon
Also, enemies will definitely be animated. Better (and more than one) explosions too. Thanks again for the nice comments.