Gameplay > Story, always. BG&E was some half-baked conspiracy shit, Zelda you could just ignore, because it didn't matter. You were playing the game more than you were talking to assholes, which was 90% of BG&E.
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Gameplay > Story, always. BG&E was some half-baked conspiracy shit, Zelda you could just ignore, because it didn't matter. You were playing the game more than you were talking to assholes, which was 90% of BG&E.
I think you're misremembering the amount of story in BG&E. It wasn't that much at all, and it was a good story for what they were trying to do (as opposed to just making up more bullshit excuses for fetch quests without advancing the story at all).
As others have said the boating was much better, the world was much better (for being a lot smaller but still having just as much shit to do in it), and it was paced a million times better.
And French games rule.
Regardless, I didn't like it, I'm happy for you if you did.
I don't know which one can beat up the other. Nonetheless, I thought they were both pretty damn fun.
If fun and Wind Waker were in the same room, the universe would cease to exist.
Why are we compare BG&E to WW? It BG&E doesn't even come close.
Frog: You're the one bringing up Wind Waker, man.
(I really liked Wind Waker. I think I was drawing things while the sailing was going on, though)
You know what Wind Waker is missing, though?
HOLAY HOLAY
(holay holay)
BABA WHO ARE EN DA SUN
HOLAY HOLAY
(holay holay)
BABA WHO ARE EN DA SUN
Even cleaning ladies know that game was rubbish. ;)