Shortest demo ever.
Awfully pretty, though.
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Shortest demo ever.
Awfully pretty, though.
The full thing is like $7. Deal with it.Quote:
Originally Posted by Tain
Quick impressions: Pretty nice. It's got a level select so you don't need to manually enter passwords. The enhanced backgrounds look very nice for the most part, though some of them look a little rough in hi-res. The sound is taken from the Amiga version, so there's not as much music, but I think the rest of the stuff is taken from the later versions (slightly harder, and longer). The option for the original graphics is there as well (options for low-res rendering, too), along with selectable speed settings. Pretty much everything you'd want. For $7, it seems like a no-brainer.
anyone knows if the cellphone version is based on java(J2ME) or Symbian?
Symbian, I believeQuote:
Originally Posted by marwan
sweet. will try to dig it out and try it out on my Nokia.
xbla port pls
This is a perfect compromise, in my view. I played and beat the Amiga version first, so I was horrified when I heard for the first time the irritating, repetitive music added to the SNES/Genesis versions. The game is much better with the simple, atmospheric sound effects of the Amiga version.Quote:
Originally Posted by Frogacuda
I don't usually pay for non-boxed games but this is cheap and really well made so it's worth it.
That death jingle really was straight out of a bad 50s suspense drama wasn't it?Quote:
Originally Posted by sleeveboy
It's been a long time since I tried the Amiga version and I no longer have it, so I can't remember the other changes. Does anyone know specifically what was expanded in the DOS and then the console versions? I think the console versions added those steam blasts in the tunnel sequence, and the guard at the bottom of the first elevator, but I'm not sure.
There are several (2-3) extra levels in between the level just after the underwater sequence and the escape pod sequence.Quote:
Originally Posted by Frogacuda
The music in the intro sequence is present in both versions, but sounds better on the Amiga.
Other than that, the versions are largely the same (except the title screens, which are significantly tackier in the console versions).