That was my original intention. I recorded mine as a placeholder, but I eventually got it to where it was "good enough" and a few people convinced me to keep it. No one else wanted to do it, either.
Printable View
hahaha, i wasnt planning on moving to avid anytime soon (or really at all), i was just wondering. The closest ive been to avid was a convention contest in hollywood. We busted out our powrebook, and they start pulling out the wierdest multicolored keyboard id ever seeon.
the biggest annoyances to me are just the little things premiere did that final cut doesnt. I was very used to the quick right click properties, especially unlinking audio and video in premiere. When i first imported footage on to final cut, for some reason none of it was synced properly, and the next day when i started up the project again, 1 frame of another video file kept clipping into another, i checked the captured masters and the same thing. I was on a deadline so brushed my mac aside and went baqck to my PC.
Nice. I enjoyed that. Just don't start sucking like the angry video game nerd. :)
Point by point criticism:
1.) You let the shot with "Episode 1: TV Party" run waaaaaay to long. Fade to black if you have to, fade to something else preferably, but having it just sit there screams sloppy and amateurish.
2.) You're reading from a script the whole time, and it's pretty obvious. Next time get the shit down and just say it like you were talking to someone in a conversation rather than reading to them. It'll take multiple tries to get a good flow going and may require more editing, but the finished product is well worth it.
3.) You have some funny lines, images, etc. here and yet there's no delivery. You know comedy better than anyone on TNL, and yet it really doesn't show here. The dry monotone just stomps all over it. Even a pause or two would have helped things alot.
EDIT: Before I get flamed, I just want to say it looks great and has potential. But what you need is honest criticism to help you, not the same back-slapping.
Agreed. I just did it because I like the song, but I shouldn't have. Realized this when Grave said he was worried until the voice kicked in. As for fading to something else, I couldn't really think of anything. Would be easier if I shot some video of myself speaking, but I don't want to go that route, and don't have a camera anyway.Like I said, my conversational delivery does not work for this. I sound like Jim Florentine. It's not a good narrator voice. But I am going to work on smoothing out my delivery. It'll take some practice.
I personally find dry delivery very funny. I'm convinced a dry tone is the right one, but yeah, I don't profess to have the timing down or anything. I do know comedy and I also know comics try shit 40 different ways before they get it right and subtle changes in the wording can have a big impact, so I'll have to work on that, too.
I mean the writing is very much dry sarcasm, so I don't think a more energetic delivery is going to flatter the material.
Take the A-Team joke for instance, the idea of a game involving a floating Mr. T head firing lazers should be hilarious, but you steam roll through it. Slow it down a little. That is if the comedy is even a priority, if instead it's just an aside to spice up an otherwise bland review / retrospective (a la X-Play) then yeah you probably have it down.
Yeah, like I said, the timing isn't great. I just don't think the problem is that it's dry or monotone, it's something else. Slowing it down is probably a good start. Again, I'm going to have work on it. It's not really as easy as it seems like it ought to be.
And actually, yeah, the comedy's not the basis of the show. It's not a "make fun of bad games" show, just a series of short retro-reviews based on a theme, but that doesn't mean I want the humor to fall flat, either, so point taken.
The gold standard I point to is always Consolevania. But those guys are TV writers and despite the low-rent appearance they try to give to the production they're actually using pretty good equipment.