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Review: Burnout
Hero finally learns how to drive with Burnout.
With the recent lack of GameCube titles out (heck, it's freakin' anemic), it pays to look into even the smallest games that pop up from time to time in search of a gem. Burnout matches the description: it came out of nowhere, doesn't have big name developers or licenses attached to it, but it is one of the most fun and creative racing games to hit this year.
Read the rest of the review here!
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Well done, Senor Reno! A very well-written and informative review. If I wasn't already a total Burnout whore, I'd get this game for sure.
I'm glad Burnout is getting some extra attention via the Cube and Box ports. It's definitely a sleeper hit. The sequel, Burnout 2: Point of Impact, is due this fall, and looks to add a ton of variety and replay value lacking from the first game, while keeping the traffic-weaving intensity.
Hope to read more from you soon!
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You should point your praise to Hero, he's the one who wrote the review, I only posted it :)
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oops.
Heh...it's early here on the West Coast, and I haven't had any coffee yet...yeah, that's it.....:sweat:
Er - nice one, Hero!