Except that it's going the opposite way. Nearly every big multiplatform release comes to PC, and Steam, which is what this fucking thread is about, eliminates piracy completely.
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It really sucks that Crysis sold so few copies, something like 80,000 copies, then I heard there is something like 20,000 pirated torrent downloads that are downloaded everyday.
lol you think piracy made crysis sell poorly.
Honestly, you're right. PC gaming will always exist because it's the only open platform, but the days of high budget exclusives are dwindling because piracy makes the platform unappealing to devs.Yeah, multiplatform releases come to PC because, at least in theory, PC piracy doesn't eat into console sales, only into PC sales. So you can do a port and make some money, it's worth it, even if a lot of people pirate it.
The fact is a LOT of people still play PC games, but what's the last PC game you saw crack the top 10 in sales? How does a high profile game with positive reviews like Unreal Tournament III sell 37,000? Piracy is absolutely making the PC an unappealing platform to have an exclusive on.
Exclusives don't matter when you have the best version of every game though.
I wonder if there are any non-spun PC piracy statistics out there. I'm genuinely interested in seeing how much is pirated compared to how much is bought.
Also, isn't Steam undefeatable for the most part? I know there are the odd pirated versions of Steam games out there but I certainly haven't seen very many.
I remember Ritual talking about Sin Episode 1 piracy, for what it's worth. That's the only game I can think of, though.
Counterstrike Source was available on disc.