Very appealing. I like the bobbing first person cam, a la Breakdown. I also dig the parkour play mechanics. This year?
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Very appealing. I like the bobbing first person cam, a la Breakdown. I also dig the parkour play mechanics. This year?
after watching the new preview, this game doesn't do much for me. it's a first person run around game which will probably be a lot like QTE's without the prompts. there's no way it will be as open ended and unscripted as everyone seems to think.
that and it runs pretty slow (yes i know it's a person on foot but it's still slow).
one analog stick to move, one to look and one button to perfom all context sensitive actions. i'm calling it now.
The DICE developers also stated that the world isn't going to be open-ended either.
I would love to harass the developers about the technology used - the lighting techniques are not something I have seen done in real-time before.
Anyway, this looks fantastic and is near the top of my wanted list.
what?Quote:
it's a first person run around game which will probably be a lot like QTE's without the prompts.
who?Quote:
there's no way it will be as open ended and unscripted as everyone seems to think.
To be fair, I am kinda sorta worried that the movement might be too easy, but there's no way it can be as braindead as Assassin's Creed or something given what we know.
...
Oh, wow. When is this, please?
Also, that music. Wow.
Just... wow. Game. Please.
It it true you can only interact with the red objects?
press a button and watch the game control for you. want to wall walk, PRESS A BUTTON and it just happens. want to vault and then slide? PRESS TWO BUTTIONS. except the dev will probably leave out any on screen prompts to make it more "immersive". i fail to see how this game is anything but Time Gal/Road Advenger with a controllable camera.