I fully support Konami remaking more old Castlevanias anywhere other than the DS.
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I fully support Konami remaking more old Castlevanias anywhere other than the DS.
I believe you that it is good but the little I played of it was enough to let me know it was just more of the same. There are just too many of them and they need to go in a different direction to make things fresh again.
Like GTA: San Andreas, PoR didn't hold my interest all the way to the end because, even with the improvements, it was still "too similar, too soon". I suppose it's partly my fault for buying them, though. I won't be buying another Metroidvania any time soon (or GTA4 if it doesn't vary enough from the previous games).
Well the settings, level design, and character switching thing were different enough.
If CotM, Aria of Sorrow, and Portrait of Ruin were the only handheld CVs, no one would be complaining, really. Each one changes enough to keep thing interesting, but there are twice as many of these games as there needs to be.
you know, for as much as you go on about the handhelds, you should be using some of that venom for the absolutley hideous console 3d ones, if anything dishonors the memory of the old castlevanias, playing as some utterly uninteresting side character as he attacks vaguely castlevania-ish enemies with stilted combos with un-castlevania-ish weapons is a far worse insult.
I will check out the new ds game, but im hoping we get a lot less reused enemy sprites than between dos and por.
Oh, and can we all agree whoever the new artist is is way better than the anime crap from the last two?