this is goofy to me.Quote:
Stereotype caricatures, wacky animation, glowing special moves.
I guess JSRF is an "arcade style" platformer or something.
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this is goofy to me.Quote:
Stereotype caricatures, wacky animation, glowing special moves.
I guess JSRF is an "arcade style" platformer or something.
Semantics, holy shit.
I like it ... Its Ready 2 Rumble all over again. It has okay controls and the speed of the game is perfect. I can't wait for the full release.
If it were goofy characters with a Fight Night control style I would have been much happier. Tried the demo and it just feels...off. Like they weren't sure if they wanted it to be a boxing game, a fighting game, or a smash bros. game. Hopefully the full version fleshes things out.
So Cheebs and Hero agree with me.
I've played Ready 2 Rumble (both) and felt it had more in common with a boxing game than Facebreaker. Maybe because there's only high and low attacks while most boxing games have high,low, and left/right variations for each? Or like how high and lows are only mixed up by press duration and which combos you go for. Other boxing games at least give jab/hook/uppercuts to work with. I'm not saying it like it's bad thing - it just feels removed from many boxing game conventions.
GTFO Wii fanboy.
what do you call these games:
http://www.mr-atari.com/afbeeldingen...0nba%20jam.jpg
http://g-ecx.images-amazon.com/image...._AA280_.L.jpg
http://content.answers.com/main/cont...14515uzee4.jpg
because I think it's safe to say that "arcade sports" is an acceptable way to describe them all. Sports games that are so over the top to the point that they become caricatures of the sports themselves. And they started out in arcades with NBA Jam and Blitz. Hence arcade + sports.
Speaking of which, we need old Blitz ported to XBLA/PSN. Not that newer shitty stuff but the original and 2000, back when it was awesome.