Street Fighter Alpha 2
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Street Fighter Alpha 2
yay!Quote:
Originally posted by Kidnemo
Street Fighter Alpha 2
i also like the whole street fighter 3 series. i've been goin' back to the first to games, and i'm havin' allot of fun playin' them. the older games seem to have allot more....character than 3rd strike. i prefer 3rd strike over the first two, but goin' back is still fun.
My vote goes to Street Fighter 2: Turbo Hyper Fighting.
In no particular order:
Super Street Fighter II Turbo (3D0) <I like the D-Pad; so sue me>
Street Fighter III (Double Impact/Third Strike) Can't decide
Street Fighter II World WArrior (I still play it)
Fatal Fury II
Capcom vs SNK (2)
Seasoned players can make short work of button masher in *any* game. However, a game like MvC2 actually encourages mashing...especially at advanced levels. I don't have figures, but a great many of the supers require the buttons to be mashed to achieve maximum damage, and some, like Cyc's Optic Blast, are pitifully weak without it. People where I play have developed a technique, where they run there hand over the attack buttons back and forth, sorta like a high-speed rub, that's gotta be brutal to the machine but does grant them a few more pixels of damage.Quote:
Originally posted by MarkRyan
That's a very common misconception. Marvel vs. Capcom 2 is probably the game you'll LEAST want to button mash in if you ever want to win. Seasoned players can make quick work of any button masher. Button mashing will leave your assists open to get killed, and will leave you plenty open for getting comboed to death (MAGNUSSS!!!). Ask anyone that plays Street Fighter competitively - button mashing will get you much further in Street Fighter 3 than it will in MvC2.
Anyway, I loved MvC2. It was fun; and there was a lot to experiment with. But eventually, the level of play gets so high, that's just not fun anymore, since the strategy is in non-fighting arenas. In example, Storm is a top tier character; good combos, supers, launchers, dashing, etc. etc. ...but her main use at advanced play is to super jump and glide safely down while mashing fierce attack to build meter. That's retarded. Ever seen really high level BlackHeart play? Also, retarded. And you say that it's the brokenness that makes MvC2, but the first time I had my incoming character's guard broken by a glitch, then killed by a triple AHVB by another glitch, without me having any chance of avoiding it, well, that's when I said this game has jumped the shark. You seem to like Magneto, which I find symptomatic of your post, since he's one of the most glitched characters of them all.
Plus, I know guys who have strategized and worked so hard at developing their play, that it doesn't really matter what the other player does...the "expert" player is pretty much just running a pattern. I fought this one Sentinel/Storm/Commando guy once, who, after getting things started, didn't even look at the screen anymore! Just his buttons so he could perform the pattern right. It was sickening (and lamely effective)
Anyway, like I said, I like the game, and it's fun. Especially when people pick different characters and experiment. But the uber-advanced level of play just reaches this ultimately "unfun" level. For a while I was really addicted, and went to tournaments and all that...but no matter how good I got with my Guile/Bulleta/Nash team, it would never win tournaments simply because the level of play had reduced the playable roster to a dozen or so characters, and they weren't in it. I think the game had a great 2 year run or so, but it just hasn't aged well beyond that.
But it's not like the Versus games haven't had a history of this...XvsSF is now just a race to see who can pull off their infinite first. Contrastingly, even the original SF2 feels relatively balanced and competitive.
I'll just say Waku Waku 7, because I always say Waku Waku 7 whenever I get the chance, and I will continue to do so untill this game's greatness is known!
(Actually, it's SF2 Turbo)
But can't the same be said about every single fighting game in existence?Quote:
Originally posted by MarkRyan
That's a very common misconception. Marvel vs. Capcom 2 is probably the game you'll LEAST want to button mash in if you ever want to win. Seasoned players can make quick work of any button masher.
Anyway, my vote for best 2D fighter of all time goes to:
http://www.dork.com/badnintendo/urban55.gif
URBAN CHAMPION!!!
Click here if want to learn more about this one.
You wouldn't believe how much time I spent playing this when I was a kid.Quote:
Originally posted by Regus
Anyway, my vote for best 2D fighter of all time goes to:
http://www.dork.com/badnintendo/urban55.gif
URBAN CHAMPION!!!
Click here if want to learn more about this one.
I agree with Apokryphos. Nearly word-for-word.
Ah well.
The Last Blade (but i can't decide between 1 or 2)