I actually really like this idea, and I think a couple from the first post were pretty good. I'd like to see what happens as you get better with the program and the angles and such. Keep it up.
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I actually really like this idea, and I think a couple from the first post were pretty good. I'd like to see what happens as you get better with the program and the angles and such. Keep it up.
Yeah, I have to say that there are a select few from the first batch that were far better than others. It's mostly due to the models and what I do with them more than my actual editing skills(or as seen in the first batch - a lack thereof) that propelled a select few higher up on the quality chart than others.
But as with anything artistic, the more tricks I learn and research I do - the better the outcome will be. It's just going to take time (another thing is that I'm pretty anal about how most of my shots look now, so I spend far more time getting poses and shots to look 'just right' before putting them through the post production process).
As for what's coming next? All I know is that Mario is working on model ports of Eggman from the Sonic 360 game, and some select females from KOF: MI 2 (Kula, for example). Afterwards I think he's going to go back and work on some survival horror characters (Haunting Ground, Rule of Rose, etc) - but we can never be too sure as his works are sporadic in nature.
edit: The "Sniper is a Diiiiick" series of shots has been updated to include an image of the Snipers face, and to fix finger posing issues.
A quick edit of a screen found on FP, wherein I got to mess around with creating fog. It's really weird adding fog into an image via Photoshop, as you're never really sure what it's going to do until you see it yourself. O_o
The original unedited image:
Click for full size
My edited fog effect test:
Click for full size
Finally decided to take the SH3 models into the 'horror' genre (instead of the campy/comedy stuff I've been doing lately). Lots of gore (in game and photoshop based), lots of filter and blending tricks, custom lighting (in game, then modified in photoshop) and I damn near built an entire SH3 related 'scene' for the pose itself (oddly enough, this all takes place in a building in the rp_silenthill map itself).
Take a look and tell me what you think:
Click for full size
Click for full size
A SH3 "what if" scenario: This was my take on the duality of Heather's soul from a more comical standpoint. The scene stemmed from the idea that if Heather does indeed leave her dark half in SH, then that half would be accustomed to the 'uniqueness' of the town(and for her, it would BE normal to hang out with Pyramid Head, the Nurses, and other denizens of that world/dimension).
So - why not have them correspond via email? Everyone else does it.
25 replies, 16 from MWF.
And a useless one from Cigs - way to buck the trend!
*thumbs up*
Oh I'm sorry. Should I post some art?
http://www.fileshack.com/images/finc...eenshot_04.jpg
Here's my latest masterpiece.
You know you love me. :D
edit: Why are you showing screens from games that are predetermined scenarios?
edit 2: Anyone got a decent tut on adding rain to an existing image via Photoshop?