Smiley's are a privilege, not a right.
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Smiley's are a privilege, not a right.
Apologies for the delays, but so far every delay has been the right choice. It is hard to release a game with known issues that you know will receive negative feedback. How could we handle such criticism when we agree with it? Handling criticism on missed release dates is much easier. Duality ZF's time just has not come, yet. It's our first game. One good side to all of this is, at least there's someone out there that cares.
I think my smileys help convey points better, so they aren't taken as seriously as the words may otherwise suggest. And they aren't nearly as distracting as most people's avatars and signatures; they're a mess. (Incidentally, I can't put a image in my signature, so that must also be locked on this forum until x number of posts.)
Regarding Miner Dig Deep, they have fixed the bug with the drill. It was a sound issue. It sounds like it was a hacked effort though, fixed by making it execute less often, when the real fix would solve the problem completely. But regardless, the latest version I've tried hasn't crashed once. Re-download it and give it a shot!
JasonD- you just gave a serious response about smileys to someone who can't use an apostrophe.
Matthew- take your time. If you don't have budgetary constraints requiring release during a certain financial quarter then there's really no reason to release now as opposed to a month from now. We'll wait. Or at least I will.
James
Or anyone who voluntary lives in Japan.
James
I suppo'se you may have a poin't.
I didn't know you spoke Klingon, James James James.
http://www.xnplay.co.uk/2009/07/19/nebulon/#comments
Cool. Nebulon's developer heard people's complaints and is adding twin-stick support.
James