That game is more addicting than crack and it's a steal at 400 damn points.
Buy it. Don't even try the demo.
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That game is more addicting than crack and it's a steal at 400 damn points.
Buy it. Don't even try the demo.
I don't understand why Carneyvale isn't a full XBLA game. Maybe it just costs less to be on the Community Games page, but it's a shame to see it amidst the crapware, and I really hope it doesn't get lost in there.
James
They need achievements and leaderboards. I'm making a Community Game right now, and the next big thing they could do for us (developers and gamers alike) is grant us achievements and leaderboards. Biology Battle did the best they could do with what was given to them. They have online scoreboards that share p2p with other online users. We are thinking about doing the same "hack" for our game. But it would be much better if it were official. Plus p2p only works for Gold memeberships, not silver. :(
Biology Battle and Weapon of Choice are the two games I have purchased so far. Biology Battle's online scoreboard keeps me addicted to it. After feeling this, I want it in every game I buy, including my own.
That's exactly the strong point of XBLCG... the top 1 or 2 percent of games that will come out for it, now that developers will have a chance to pass on their games to you, when they otherwise would not have. I hang out on shmup (shoot'em up) forums and there are tons of indie games that the general public never gets to see. And some of them are good.
Biology Battle put a lot of money into it's development, a bit more than the typical XBLCG game. That's why they have 800pts on it. But it would have been nice if MS offered them a 600 or 700 pt option, not 400 pt (half!), in case they wanted to step just a bit below Geometry Wars and not compete head on.
A lot of devs are just guessing at prices now. You'll see better games for cheaper, I predict.
(BTW, I'm new here... when I am allowed to start my own thread?)
Yeah, no leaderboards definitely sucks. But I 100% agree on not allowing achievements, the potential for misuse is just too great. Go play Swords and Monsters and imagine what the achievements for that would have been like.
Ideally, there could be an MS review process that could verify any proposed achievements' legitimacy and issue special exceptions for ones that are done in good spirit, but everyone would end up submitting for want of that exception. Wasn't having a queue of games in limbo waiting for MS for approval exactly what Community Games was structured to avoid?
What kind of game are you working on, Matt?
Welcome, Matthew. Your game looks very promising.
New members can make a thread here after a thirty days and twenty-five posts.