Oh snap! You're right! I often confuse them, Gonzo, and 4C. A LOT.
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THEY ALL LOOK THE SAME TO YOU??
I wouldn't say it animates terribly. Arcana Heart? That animates terribly. This? Not so much. I just wouldn't say that BlazBlue's animation is bad just because it isn't as good as KOF XII's.
I have to imagine that it's selling at a decent pace as well. The LE run seemed to disappear from shelves pretty fast and I had to help a few friends find copies.
But Hero, I was making an Asian People Joke.
The cost of anything new is a LOT more than re-hash/cycling it. Besides, half the time it doesn't matter as long as the game looks decent and plays well. MvC2 uses sprites that date back to XMen COTA and SFA but the game still rocks balls, titties, ass, and lips.
If a game dev thinks less than a million will buy their game they can't afford to spend that much on the game w/o charging accordingly which further drives down sales of a niche game. Besides, it's in the industries best interest to maintain an outlet for small time risky games or we'll get nothing but Halo, Madden, and the Sims over and over again.
Drives me nuts when people act like a game has to be technically advanced to be good and that because it's on X system it's automatically shit and would have been better on Y. Most times a game doesn't need to look fancy pants. Gradius 5 would have been just as good if done entirely with sprites.
Yes!