Take one for the team.
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Take one for the team.
Demo up now for PS3 and Xbox 360. I downloaded it but haven't tried it yet, anyone else?
Tried the demo and...
...it's basically the "HD Remake" of the Wii version. You can tell by the models, textures, etc. Not to say it doesn't look good though, just that don't expect a vast visual difference between the Wii and Wii U/360/PS3 versions.
Gameplay's similar to the first, but the demo is short so it's hard to say how the new co-op stuff shakes out. I do know though that a 360 controller doesn't feel as nice as a Wii control scheme (or by extension, the way Move will handle this?). They do try to make it as close as they can with dual sticks - the default scheme is that a dead zone exists in the camera controls, and can be toggled to more traditional camera movement on the fly. So...not too shabby, I just prefer the controls that I started the series on.
Ugh, a 5 from Edge.
I liked using Movie controls in the demo - they're intuitive, allow you to be really precise and more efficient with the paint/thinner, and really comfy...but the camera sucks with them compared to using the right stick. I tried the 360 demo out since I'll be getting that version for review, and don't like how the triggers feel for the extended presses when painting/thinning. That really surprises me since I normally prefer the 360's triggers to the PS3's and actually got some little trigger add-ons for the PS3 pad to make it more like the 360's, and yet here, I prefer the PS3 pad.
Ugh. If there is a magical sky fairy, Warren Spector will go to Irrational.