Arkane is probably closer to what he was doing with Deus Ex than Irrational. But I've mostly ignored Bioshock Infinite press so I don't know how similar it is to Bioshock.
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I'm fine with Junction Point not being able to make terrible mascot platformers anymore. Hopefully the people there will move on to better projects.
I didn't think the first was terrible, though it definitely did have a lot of issues. The camera wasn't great but it was mostly workable, the paint/thinner puzzles were occasionally interesting but mostly boring, and the rest of it was pretty average for a PS2-era 3D platformer.
This one, however, is just plain horrible. Oswald is one of the worst AI-controlled partners I have ever seen, and makes every single puzzle involving him an exercise in frustration. The camera is also no better, and I think the collision detection (or rather, the lack of invisible planes to "smooth" the environment) is actually worse than the first game, with Mickey getting caught on weird outcroppings and random edges very frequently, making it absolutely no fun to traverse the environment. And in a 3D platformer, where movement is everything, that's an incredible failure.
I love the source material and couldn't get through the first one.
If Chux can't get through a game about Mickey fucking Mouse, it's digital AIDS and also worse than the fucking holocaust was for jewy jews
Spector hasn't made a decent game in decades. So I expect him to show up on kickstarter.