Fox is not in Bayonetta 1, nor are the short-haired variants from Bayo2.
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Fox is not in Bayonetta 1, nor are the short-haired variants from Bayo2.
Beat this last night.
To the point, those expecting the exact same thing as 1 will probably be disappointed. It is also less polished and almost feels like it was rushed by at least 2 months.
The game feels like it was slated for December and was changed to make sure it had the full winter season to build sales.
It is also missing obvious things like the after burner theme for the parts where you actually ride on a jet (the music also feels sparse across the whole game and seems less varied.)
The game reuses a lot of level content from the first game. Levels are smaller. Less exploring. Less puzzle solving and platforming.
Repeated plays depend more on uunlocking things than the first game imo.
It is an overall lesser experience.
Oh, and Japan is still bad a modeling humans in cut scenes. Everyone that isn't bayonetta just moves and reacts weird. But that is about anything coming from japan.
You'll find yourself moving from one circle spot to the next for battles.
The game feels like dlc more than anything.
Sure, it's a good buy. You get 1 and 2. But 2 isn't as fill an experience.
I liked it more than the original. I didn't have to spoil things on Normal before playing on a harder difficulty level, the environments are nicer, and the cutscenes are less obnoxious. It's very much the same territory as the original, but I found it to be an improvement.
The additions of the Ubran Climaxes make this a much better playing game than the first Bayonetta, in my opinion. They're so good and so integral to the game that you kind of forget they didn't exist in the original.
I kind of miss the more exploration-based sections, but really, I understand why they were cut down. They really slowed down the pacing of the game, and took away from the main focus (combat).
Those are still cutscenes, though.