I remember being hyped for Fallout 3, but giving up pretty early in after being baffled by the clunky combat system.
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I remember being hyped for Fallout 3, but giving up pretty early in after being baffled by the clunky combat system.
I still haven't opened my PC Pip-Boy edition. Anyone want it?
I finished the main questline up tonight, taking the Brotherhood of Steel route. Had about 83 hours clocked. I'll probably still go in and tinker around a little bit more here and there, but for the most part I'm looking forward to starting up Wasteland 2 now. I expect it to be the better game, but we'll see.
I joined the BoS as well. The way you're a Knight half an hour after meeting the first patrol you've ever seen is silly, but getting to see and do some things I've always wanted to experience since playing the first Fallout has been a major highlight.
I'm warming up to the new power armor mechanics.
That's a great point. Of course, it also didn't hurt that 3PS might be my favorite genre, while I'm not a big FPS fan. Obviously that's completely subjective, but I don't think the competence with which the switch was made is.
Reviewers are largely idiots. To them simple is good. If this beats Bloodborne or The Witcher III for GotY anywhere, that place should be instantly shut down though.
Every pair of digits I have is crossed that this is an attempt to differentiate the two series away from sci-fi and fantasy takes on the same model. I just wish they decided to screw up the other, since I prefer sci-fi. In some ways it's similar to the Bloodborne/Dark Souls situation, where From has to be careful not to have the same series with two different skins.Quote:
I'm worried about TES VI.
edit: Speaking of Bloodborne, FO4 is likely to get back-burnered for that game's expansion, which was not my original plan. Maybe I should force myself to finish it first, because otherwise it's going to be hard to get motivated to come back.
They need to ditch the engine if they want the shooting to get better.
But they won't.
That's also a good point. The difference in initial impression between FO4's tired engine and BF's cutting edge Frostbite was like night and day. It's too bad Bethesda didn't buy a company whose engine they could have leveraged to make a competent shooter, like say... id.
I've been wondering for a while why the engine they made for Rage couldn't be appropriated for Betheseda's RPGs. It seems like they have a real roll your own problem over there.
Rage uses those megatextures, maybe that's too much of a pain in the ass, I don't know the details, but surely something could be done.
If they didn't build Idtech 6 with these games in mind they're crazy.
They are going to keep making games with whatever this engine is until they have to reboot the series. They make too much money doing it the old way. Why spend money just to spend it?