Four of our five main EGM reviewers (myself being the exclusion) played the game. Three of those people played it to completion, one got decently far but I'm not sure he actually beat it. They all came to pretty much the same conclusion. The problem really isn't its length, its what it does with that time, and the overall gameplay. It sounds to me like a project that, somewhere, just went wrong, and the options were to either scrap it completely or release what could be salvaged and hope it sells some copies.

