MK64 Block Fort was the jam. The original was ok. Every other battle mode has been trash. I won't miss it.
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MK64 Block Fort was the jam. The original was ok. Every other battle mode has been trash. I won't miss it.
During the 36 minute Nintendo Direct there was some part of it where Peach or Rosalina on bike passed the Koopa Troopa and he did the same thing, it was funny as shit to watch.
I'll be getting this day one, add me for multiplayer, I sent a few requests out tonight
The truth:
https://www.youtube.com/watch?v=N6pGl0J5MdE
Wait, so logic in video games doesn't apply to real life?
I see.
I kinda felt Mario Kart fatigue while playing 7, but Nintendo games have no business being this sexy. Probable day one purchase.
I finally got to play the demo at Target. It looks good, aside from the jaggies. The two courses I played (San Francisco, Cake) felt really short and too wide. I miss the ability to link multiple powersildes together with a quick hop ala Sonic Transformed. The karts moved really slowly, but I'm guessing the demo was just set to 50cc.
Basically, it's just the same old Mario Kart. Definitely not a system seller. I'm fine continuing to play Sonic Transformed until Smash Bros. comes out. Or if they put out a bundle for $200 with Mario Kart, I'd consider that.
$300+ isn't worth it in a world where Sonic Transformed already exists.
Interesting. I'm disappointed the Sonic Transformed comparison hasn't been made more, because that is a better game than any prior Mario Karts, and it's not all that close.
When you talk about linking powerslides, do you mean snaking? Good riddance to that shit if it's gone. That would be a major positive for this one.
Let's say you've got an "S curve" coming up.
In Sonic Transformed, you can powerslide left then quickly hop and powerslide right in one smooth motion, without breaking your boost chain.
In Mario Kart 8, you'd have to slide left, let go of your boost, then slide right to start a new boost chain. If your initial slide ended with a bonus boost, that extra acceleration forward could fuck up your second powerslide and send you off the course. Plus there's a slight delay in the animations going out of one powerslide and starting another.