My only other rationale would be that it's a smaller budget title built on speedy time constraints.
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You were essentially right the first time, but the underlying issue is that it's a late 2015 game running on 2006 hardware.
Nintendo has made *great* looking games with this hardware. Pikmans 3, 3D World, Mario Karts. Heck Bayonetta 2 looks great too, so no excuses Platinum.
Star Fox should be amazing to look at. It was on SNES and N64. This is just shitty.
That's been the thing about the WiiU first party tiles so far, they look great. In many ways 3D World and Mario Kart 8 are the current best looking games of the generation because they made smart decisions on where to dedicate resources. Instead of over textured bullshit that runs slow and has crap AA which can't hide model and environmental flaws, they did stylized visuals with a crisp finish and used effects like lighting and particles very well.
Plenty of games running on superior hardware look exceptionally worse.
I wouldn't expect a new StarFox on WiiU to be the next standard for graphical excellence, but this looks like the treatment a start up developer gives their first tablet game. This looks like total shit.
Apparently both the TV and the GamePad cockpit view are locked at 60fps. While it's a cool feature, I dunno if it's worth the tradeoff in overall graphical quality, but you have to remember that it was made this way in response to all the complaining a few years ago about how nothing justified the GamePad's existence.
I didn't complain about that
the gamepad is crap
I'm not gonna complain about finally getting a starfox 64 sequel
I wouldn't either, but that's not what this is.
Watch the treehouse play through, it pretty much is.
Oddly don't care about the graphics in this. I trust Platinum to pull through, also Star Fox seems a good fit for the zany heroics they demostrated in Viewitful Joe and Wonderful 101. Bit worried they'll go overboard on vehicles though and get spread thin.