I wish to remove this attack:
[Original]_gyakuhunsya
The enemy dot moves down, and zips open a dimensional rift
of bullets. The enemy dot, however, stops at a point higher
than its initial position and the dot repositions itself
here permanently. Observe in my replay:
http://www.shmups.com/beepreying/8-B...unsyasucks.zip
I may have gained an advanatage as the dot moved higher up
three times, so I doubt this replay counts. For the record,
it is a 155-second play with one defective attack chosen.
Prior to playing, I have excluded all XML files containing
the defective attacks.
