All right, danhaigh wanted to know how I perform these
cutbacks, so here goes.
For the first scene, I would start from the left and move
slowly to the right. When the fourth enemy arrives, I'm
already at the right side. There are three bullets that
determine my fate:
Code:
Enemy number. Part of formation. Bullet position.
#4 (img) 1-way ...
#5 (img) 2-way Left one
#6 (img) 5-way Second from the left
Bullet #4 signals me to cut to the left. I want to move
so I can dodge bullet #5, and stop befure I run into bullet
#6. Then I resume tapping the joystick to the left. This is
the basic idea of cutting back to the opposite side. It's
difficult here because enemies alternate sides when they
appear, so bullets come at you from wide angles--those are
tough to see.
Now I have to cut back to the right. I can be less
attenative here, because the enemies are loosely grouped.
Their bullets won't clutter up the screen as much, so I
can dodge them easily.
The second scene is more about positioning yourself
properly. When I see a group of three green-headed enemies,
I should lead their bullets to the left side as best as I
can. This way, I minimize the number of bullets on the
right side, which I will use to dodge the blue enemies'
bullets.
The stray bullets still pose a threat. I just make sure I
don't run into the fourth large bullet in each five-way
shot. Cutting back to the left is done as described
earlier. If this all goes wrong, I would use a bomb.
Now, let's see it in motion! (Ask me if you want to see
it again.)
http://www.shmups.com/beepreying/BE...e1-6_marion.avi
Maybe I'll create progress videos now that I can rely on
my computer to do so. Yeay!
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