Wolfenstein "3D".
That's not really "sprite scaling" per se, since the track is the only thing being scaled.Originally posted by Shin Johnpv
F-Zero
Wolfenstein "3D".
Super Mario Kart
Praying for a Cosmic Fantasy Collection for PS2, Xbox and GameCube.
Scaling a single background layer doesn't count. There's no scaling of sprites in that game.Originally posted by GameZector
Super Mario Kart
The cars scale in F-Zero and Super Mario Kart.
And Super Mario Kart has scaling obstacles.
Nope. They just have different size sprites stored on the cartridge. It's not scaled.Originally posted by NeoZeedeater
The cars scale in F-Zero and Super Mario Kart.
And Super Mario Kart has scaling obstacles.
Close enough. I think all non-polygon/vector 3d games belong in this thread.
1. OutRun - Arcade
2. Batman Returns - SegaCD
3. RadMobile - Arcade
4. Sin & Punishment - N64![]()
5. SoulStar - SegaCD
S&P is polygonalOriginally posted by Core Boy
4. Sin & Punishment - N64![]()
1. G.I. Joe
2. Space Harrier
3. Hang On
4. Outrun
5. Afterburner
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