Originally posted by MechDeus
Honestly, I'm not sure what the hell you just said. Translate?
Considering it's a square arena where the boss moves in circles around the perimeter, maximum viewing angle would be with the camera pointed straight down and raised high enough so that the arena fills the screen. That would also make the fight unlike any other (as this wouldn't help most boss fights) and could possibly also make it more difficult to win (as you'd be dealing with an overhead view while trying to Tate something in mid-air). It'd be really odd and quite removed.What do you mean by "recommended camera?" And why do you consider behind-the-back not a standard camera placement?Difference is, it's in your control. When you get hit off-screen in Shinobi it's your own fault for not keeping track of the enemies (there's rarely more then a singular group present, it's rarely not obvious where they are), whereas in LotR:TTT or DMC you have
no way to see in certain directions and are at the mercy of the game. Maybe you enjoy non-controllable cameras, but I've found that having the ability to re-center and move the camera myself makes it ten times easier to see in a game.
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