Originally posted by Victrix
That's not quite true. Yes, you have to accomplish certain tasks to progress, but uh, that's true in Morrowind also if you want to finish the main story (or any quest). You must accomplish the tasks the game designer preset for you. No difference. If you just want to walk around and do nothing, you can do that just as well in Metroid or Morrowind.
The biggest difference is size. You can do a lot more pointless wandering in Morrowind than you can in Metroid. There's plenty of goodies you can acquire in Metroid that are not even slightly required to finish the game, just as there are in Morrowind.
Resident Evil is a lot more strict in its progression, but it was never billed as, or designed as a purely explorative game. You 'explore' in the sense that, at first, everything is new (and theoretically scary), but eventually you wind up backtracking with the blue widget to put in the blue keyhole to unlock the secret biolab containing the cliched plot, etc.
edit: as for the key example, if getting to that room to get the key was fun and interesting, then yes, you've made it better. if not, no, you've made it annoying. just depends on the game.
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