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Thread: The console hardware flaws thread

  1. #1

    The console hardware flaws thread

    Not including graphics or sound capabilities, what things annoy you certain consoles?

    Xbox - Too damn big
    PS2/PS1 - They break down too easily
    DC - Sounds like a noisy printer
    N64 - Analog sticks turn to crap in no time
    SS - The 3d pad blows
    3DO - The controller really blows
    SNES - L and R buttons are made shitty
    Genesis - Too many add-ons
    TG16 - Cords are unfairly short
    SMS - Pause button is on the console
    NES - Pin problem causes 90% of machines to be somewhat defective
    Coleco/InTV - They get mistaken for telephones
    5200 - Non-centering joystick

  2. PSX- overheating
    PS2- disc read errors
    matthewgood fan
    lupin III fan


  3. Well, Lets see:

    PS2 - Lack of hardware anti-aliasing. Difficult to program for. Many instances of dvd drive going bad.

    Xbox - size, controller, have to buy add on to be able to use as dvd player.

    Cube - decision to use mini-dvds, since those can store less data then regular dvds. Dpad on the controller, being too small. Weird button placements.

  4. Originally posted by Despair
    Cube - decision to use mini-dvds, since those can store less data then regular dvds.
    Has that personally ever effected you?

  5. Yes, Take Eternal Darkness for example. FMV movies are badly compressed and somewhat pixelated, since they tried to squeze everything onto one disk, and usually FMV takes up alot of space.

    Take RE or RE0 for example, they are 2 disk games just for that reason.

  6. Originally posted by Despair
    Yes, Take Eternal Darkness for example. FMV movies are badly compressed and somewhat pixelated, since they tried to squeze everything onto one disk, and usually FMV takes up alot of space.

    Take RE or RE0 for example, they are 2 disk games just for that reason.
    You mean using mini-dvd's isn't the reason they had to design Link how he looks in "Wind Wanker"?


  7. Originally posted by Click_Stick
    SS - The whole battery bit.
    ... I actually think of that as a plus...

    Compare this to the Dreamcast where the internal clock resets if you don't turn your system on for a couple weeks.

    As long as you change your SS battery every 2 years, you more or less have a permanent internal clock/battery saves.

    --------

    DC - laser drive death an uncommon problem, early controllers' triggers broke easily, idiotic 200 block max limit on VMUs, see respones to Click

    NES - worst hardware design ever. *blowblow*

    PSX- linking their copy protection with their region protection. why don't you anti-mod protect something other than my legit games, bastards... early PSX's may only work upside-down

    GB/GBC/GBA - they're portables

    Aside from that, I don't think other consoles bother me too much.

  8. Well new butt ugly Link designs got nothing to do with that, whatsoever

  9. Originally posted by Tsubaki
    GB/GBC/GBA - they're portables
    Uhmm....


    Good point about the Saturn vs. DC battery, I was pretty much thinking the same thing.

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