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Thread: Official Nokia N-Gage Thread

  1. Originally posted by Scourge
    The GameBoy Advance will be Bluetooth enabled soon as well.

    http://news.com.com/2110-1040-277413.html?legacy=cnet
    That article's a bit dated, and the product hasn't arrive since... are you sure it's still coming?

  2. Not-so-favorable impressions here...
    http://www.gamesindustry.biz/content...e=new&aid=1204

    And a few choice quotes from there...
    This is a bad start. The games industry works on the basis of a "razors and razorblades" business model, where companies sell consoles at a loss on the basis that they'll make the cash back from sales of first-party software and licensing fees on third-party software. Nokia seems to want to ignore this model by charging the consumer full price for the console - which will make N-Gage attractive to publishers by removing the license fee, but will equally make it hugely unattractive to consumers because the basic cost of the thing may be as over twice the price of a full-power home console like the Xbox or PS2.
    ...
    Equally, however, it's painfully apparent that this is a unit designed by a company with precisely zero experience of building game systems. For a start, the number of buttons on the front of the unit is ludicrous, and it's extremely easy to brush the wrong button while playing a game and find that you've inadvertently managed to quit out or bring up a pause menu; but despite the millions of fascia buttons, Nokia hasn't seen fit to include any shoulder buttons. Doh!
    ...
    It gets worse, too; games are distributed on postage-stamp sized MMC memory cards, which is a bad choice in itself as MMC memory is flimsy and expensive (expect to have to store your games in plastic cases for protection outside the unit, a far cry from the near-indestructible robustness of GBA cartridges), but worse again than this is the fact that the act of slipping in a new game involves removing the back of the unit, taking out the battery and sliding the game home into a SIM card style slot. This, needless to say, is a stunningly bad piece of design and the need to juggle about five separate bits of kit in order to play a new game isn't going to win the unit any fans.

  3. Originally posted by Chakan
    That article's a bit dated, and the product hasn't arrive since... are you sure it's still coming?
    Sorry, yeah that was a shitty example of a news story to link to, eh?

    But yeah, I'm 100% positive it is still coming, seeing as how it was brought up in our sector meeting for December (2002 this time ) here at Motorola where it was reported to be going into production and due to be on shelves around May. And I might add, I was the Motorola liaison for Bluetooth when we kicked off this technology back in what, '99? I was the guy coordinating logistics between Moto, the Finnish, and the Japanese.

    I don't have any details on the product itself, other that what I've stated, but I expect it to be something similar to the Wavebird antenna you plug in to your Gamecube. Oh, and it was described as being for wireless gaming between gba's, so I'm not expecting it to just be for communication between the gb player for gamecube and a gba, tho that functionality could be built in as well I suppose.

    --Scourge .

  4. Spiffy.

    To be honest, though, I've never really had many opportunities to play multiplayer Game Boy games, so I can't see myself buying the adapter.

    I think I've played Tetris once with some girl in elementary school (we played a single game, she stopped because I kicked her ass), and I also remember playing F1-Race with my step-brother long ago...

  5. It sounds like a great idea and I hope the games are better quality than GBA games. I've seeen a lot of people buy the latest generation of cells with the color screen, and they retail for $300. Plus the games genereally suck for it. I can see the N-gage go for $200 and sell well.

    But that little bit about changing games sounds like a horrible design flaw.

  6. Where the hell is my Red Jade? The thing that had a big internally lit screen, dual analog, 3D graphics, and a $99 price tag. AND looked comfy as hell and was obviously a game system. That's what I want.

  7. Originally posted by dorikyasu
    the fact that the act of slipping in a new game involves removing the back of the unit, taking out the battery and sliding the game home into a SIM card style slot.

    Yeeeeeeeee.....

    I'm really, really hoping this hardware goes through another revision before it launches, a few more hours of battery time and change that game loading shit, and I'll be sooo much happier
    Buy Yakuza and Oblivion. Help yourself, help TNL.

  8. Originally posted by Frogacuda
    I'm just a little wary at the lack of specifics in the specs on the page. They claim it can do "3D" but there's nothing about how much RAM or what kind of FPU it has or even what the resolution is.
    They don't just claim it can do 3D.. watch the movie and you can see it do 3D.

    The snowboarding game looks pretty neat to me.

  9. The buttons being easy to brush against is a bit discomforting, but that's something that will effect different people in different ways, so I'll wait until I can play the thing before harping on that. As for slipping in a new game, that is just a TAD excessive. The hardware definitely needs some fine-tuning before launch.
    matthewgood fan
    lupin III fan

  10. Originally posted by sggg
    They don't just claim it can do 3D.. watch the movie and you can see it do 3D.

    The snowboarding game looks pretty neat to me.
    Ignore the fact that the footage is blatantly fake... At least the Tomb Raider one it.

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