WTF?!
Why did you decide to review this?
Dr. Robotnik’s Mean Bean Machine is one of the most addictive puzzle games I’ve ever had the pleasure of playing. That’s probably because it uses the legendary Puyo Puyo gameplay style, which is widely-regarded as being among the best puzzle game systems. The addition of the Sonic the Hedgehog license adds a nice bit of polish to the simple Puyo Puyo formula of connecting colored jellybeans in chains to fill up your opponent’s play area with stone jellybeans, causing them to lose. The Sonic license is used very well, with many characters from the Adventure of Sonic the Hedgehog animated series being used as opponents. Also, the characters use the art style from that series. I for one am glad the folks at Sega opted to use those character designs, since I found them to be more pleasant than the ones used in the ABC cartoon (the character designs seemed pretty sterile and lifeless, which killed any real fun one derive from them.) Anyways, there’s a game review somewhere in here, probably after this sentence.
Yup, time for a game review. As I noted earlier, the goal of the game is to fill your opponent’s play area up with an assortment of colored jellybeans and stone jellybeans, causing them to lose. Now this might not seem like the most exciting premise to a game, but the execution of that premise is flawless. First off, the Puyo Puyo gameplay style is addictive to begin with. The simple goal of defeating your foe quickly becomes a journey due to the difficulty of the game. You’ll find yourself on the losing end of the stick more times than you might like, but once you beat an opponent, you will get a nice feeling of satisfaction. The gameplay revolves around connecting four jellybeans of the same color together, and then doing that over and over again with other colors (or the same color, depending on the situation) and chaining them all together to form combinations that will cause junk to be dropped on your opponent’s play area, making things all the more difficult for him. Conversely, this can be done to you, so be sure to beat your foe to the punch if you want to have a hope in hell of winning.
On top of the addictive gameplay, there are many little touches that help make the game special. Things like little moving eyes on the beanss, and the gelatinous movement of the beans adds a sense of personality to the game, even without the Sonic license. The Sonic license comes through very well in the game thanks to the animated character pictures in the gameplay window. Both your character and the opponent will show a variety of emotions to convey how well they’re doing, or how bad they’re doing, as the case may be. These little touches help add quite a bit of personality to the game, which helps make the game seem like a more complete package, and add more charm to the overall product as a result.
Mean Bean Machine is loaded with personality, and that is accurately reflected in the game’s graphics. The graphics are some of the most detailed I can ever remember seeing in a puzzle game (even today) and they stand the test of time wonderfully. The Sonic characters are used to perfection thanks to the animations I mentioned above that add to the game. This is one of the few examples of a license being used to it’s fullest potential for a given project.
As you would probably expect from a Sonic game, you’ve got some nice cheery music throughout the game, with some faster tunes being used when things get close in the game. The sped up music really gives you a nice adrenaline rush, which, when added to the natural excitement that comes from playing this game, can make for quite an interesting combination.
All in all, Mean Bean Machine is not only one of the best puzzle games ever, but one of the best Sonic games released. It makes fantastic use of the Sonic license, and features some of the most addictive puzzle gaming action you’re ever likely to experience. If you don’t have a Genesis, or can’t find a copy of this game, try to pick up Kirby’s Avalanche on the SNES, as it’s basically the same game, only with the Kirby license being used instead of the Sonic license. Also, if you have a Nomad, I implore you to give this game a shot, as it translates very well to the small screen since even the fastest moving beans can be tracked with relative ease.
matthewgood fan
lupin III fan
Because I've been playing the game all week and realized I hadn't reviewed it yet.
matthewgood fan
lupin III fan
much better!
Thanks, glad you liked it.
matthewgood fan
lupin III fan
Much better indeed. Much more stream lined, see how much better a review can be when you don't try and basicaly write the instruction manual into the review.
Barf! Barf! Barf!
775 words. Much improved.
The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand
"Jesus christ you are still THE WORST." -FirstBlood
Indeed.Originally posted by xS
much better!
You very nearly got it - all you need is more practice to polish your reviews some more.. This is the first review Ive read of yours since that WWF Slammasters or some shit (the first one you ever wrote). Its amazing how much better one can get at something just by listening to some constructive criticism.
You forgot to mention game modes though.
There's only a few game modes, and since the gameplay is the exact same in all of them, I didn't think it was worth mentioning. Thanks for the feedback though.
matthewgood fan
lupin III fan
I disagree, I think "Adeventures of Sonic the Hedgehog" was a shitty show, I hate the characters, I hate what was done to the graphical style, and I hate that they changed the music. I think Kirby's avalanche was a much better incarnation of this game, and Puyo Puyo is still better than either (particularly Puyo Puyo 2). I think it's a shoddy clone of a great, great game.
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