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Thread: Blurb on new Castlevania in this months PSM

  1. Blurb on new Castlevania in this months PSM

    In this months PSM theres a little blurb about the next Castlevania game they say its going to be on the PS2 and that Konami has said it will have 3d graphics but as far as it being side scrolling or straight up 3D they havent said


    heres hoping its like Contra SS with 3d graphics but a locked side scrolling camera
    Where I play
    Quote Originally Posted by Dolemite
    I've changed my mind about Korian. Anyone that can piss off so many people so easily is awesome. You people are suckers, playing right into his evil yellow hands.

  2. #2
    Damn you, Konami. Castlevania should be hand-drawn. What the hell are you going for, a more realistic look? We're playing a game where Dracula is revived every 100 years only to be killed by a family with whips. Where exactly does the necessity, or even opportunity, for realism come in again?

  3. Yoshi, did Zelda Wind Waker look real?

    Did Super Mario 64 look real?

    Etc. I can come up with about a few hundred examples of 3D games that don't "go for a realistic look". Of course, you know that as well as I do so its not worth the time.

    Thats such a stupid, ludicrous argument that I dont even know where to start. Especially when not a single screen shot or piece of info is known.

    3D doesnt necessarilly equal real.

  4. Originally posted by diffusionx
    Thats such a stupid, ludicrous argument that I dont even know where to start. Especially when not a single screen shot or piece of info is known.

    3D doesnt necessarilly equal real.
    Ah, but can easily argue that was exactly the effect they were going for with C64 and C:Ressurection. Mario and Zelda didn't go for realism in 3D, but their characters never looked so originally. A lot of Castlevania art is drawn in a more realistic style (CIV and all related art immediately springs to mind), even if the recent batch of art for SotN and the GBA games has been heavily stylized. He wasn't exactly reaching with that predicition, it's not like they haven't tried before.

    Although I would prefer 2D (at this stage anyway, though I doubt they'll pull a Retro), I will also adopt a wait-n-see. This could be really good, even though I'm perhaps a bit scared of it. And not in a intentional-by-Dracula sort of way.

  5. this is true all theyve said is that its going to be made of polygons for sure

    nothing on the look of it

    supposedly next months EGM will have some pics

    all though PSM says Konami wants to keep the game underwraps till E3
    Where I play
    Quote Originally Posted by Dolemite
    I've changed my mind about Korian. Anyone that can piss off so many people so easily is awesome. You people are suckers, playing right into his evil yellow hands.

  6. Originally posted by MechDeus
    Ah, but can easily argue that was exactly the effect they were going for with C64 and C:Ressurection.
    Yea but those games sucked. Who says that Konami is gonna try to do it like those two games again?

  7. Originally posted by diffusionx
    Yea but those games sucked. Who says that Konami is gonna try to do it like those two games again?
    Well, they had the balls to try and finish C64 and release it as a new game at full price, so...

    I doubt they'll pull that again after the media backlash (probably partly why Resurrection was canned), I was just saying that they've done it before. I certainly hope they pull off some sweet-ass 2.5D game, and I certainly hope they learn to put some style into those polys and we don't end up with a bunch of bland characters (leaning into the realism style). *prays*

  8. #8
    Originally posted by diffusionx
    Yoshi, did Zelda Wind Waker look real?

    Did Super Mario 64 look real?

    Etc. I can come up with about a few hundred examples of 3D games that don't "go for a realistic look". Of course, you know that as well as I do so its not worth the time.

    Thats such a stupid, ludicrous argument that I dont even know where to start. Especially when not a single screen shot or piece of info is known.

    3D doesnt necessarilly equal real.
    If my choices for the next Castlevania are realistic polygons or a cartoon vampire hunter, I'm going postal at Konami HQ. If it ain't broke, don't fix it. Prime and Mario 64 are the exceptions, not the rule.

    I realize that my argument and concern may seem ureasonable, but Castlevania is far and away my favorite series, and I don't like Konami taking chances with it.

  9. Um, since Mario 64 was, for all intents and purposes, the first 3D adventure game, wouldn't it set the rules? How can it be an exception if it was the first?
    matthewgood fan
    lupin III fan

  10. Originally posted by Jeremy
    Um, since Mario 64 was, for all intents and purposes, the first 3D adventure game, wouldn't it set the rules? How can it be an exception if it was the first?
    It certainly wasn't the first to use polygons, which is what that conversation regarded. Besides, it doesn't matter if something is the first or last, if it's different from all the rest it's the exception.

    Granted, I don't fully agree with Yoshi's statement, but the above was wrong.

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