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Thread: SSX 3

  1. Quote Originally Posted by dyomides
    Also the extras might get unlocked. I can't remember where I read it but apparently some ea tester managed to create a combo from the very top of the mountain to the very end and I'd really love to see that and hope that its an unlockable feature.
    I think that was in the IGN review of the game. Scary stuff.

    UPS still hasn't come ;____;

    OH
    MY
    GOD

    I've only done one run so far and already I can feel just how much better this is then SSX Tricky.

    Oh dear fucking lord..This is amazing X____X
    Play Guitar Hero //

  2. Doesn't UPS only deliver till like 5?

    I couldn't imagine keeping a combo going for close to half an hour. What if you go 20 minutes and fall? That would suck. Your hand would be hurting too that's for sure.

  3. sl1p, i felt the same way the first time i played. it's like, so obviously better. they should've called it ssx2, but i suppose that would be confusing.

  4. For some reason though, I don't know if it was just the camera perspective or what, the demo SSX3 had somewhat smoother/looser control.

    At least Sl1p enjoys it heh.

  5. Whats that supposed to mean? =O!!!
    Play Guitar Hero //

  6. It means you made this month's EGM along with Kaneda. The VERY SAME ISSUE SSX3 was reviewed.

    Congrats men(s).

  7. Quote Originally Posted by Will
    It means you made this month's EGM along with Kaneda. The VERY SAME ISSUE SSX3 was reviewed.

    Congrats men(s).
    ...GUH!? Me and Kaneda are in EGM?
    Play Guitar Hero //

  8. Yeah in the 'Question of the month' section where they have pics of the people who made the comments.

    SSX3 rules.

  9. If thats true, I shall pee myself =O

    And yes, SSX3 does rule. I'm going through it with Griff right now. I totally love that kid X__X Hes way too awesome. Sorry Mac =X
    Play Guitar Hero //

  10. Quote Originally Posted by epmode
    i don't see the benefit to using the pro config. you can't rotate your board underneath you while grinding, and more importantly, you can't turn while charging for a jump.
    You can rotate the board during grinds by pressing forward with the left analog. You can also rotate during grinds by pressing a direction on the dpad. Also, not being able to turn while charging jumps is what allows you to prewind.

    When I played the demo, and the first time I played the full game, it was in default control. I hated it. And not being able to prewind just messed me ALL up. I don't see how you guys can use that setting.

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