CV has a point, the menu system kind of sucks ass. It would be better, if the manual wasn't so crappy. I just now figured out what session means, after never giving it a second look before.
But I agree 1000% with him about character interactions. The characters in this one feel so dead and carbon copy. In Tricky, you really got to feel your character, and all the interaction in it was fun as hell. Yea, they chatter to each other during a race, but that's no excuse to cut out the pre and post race chatter.
And CV might not have got this far, but wait until you get to the "secret" characters, and realize they are just skins, and don't have any voices or style of their own, and you can't customize them. What good is having Eddie or Marisol if I can't customize them and they don't talk?
Yes, this game is a masterpiece in terms of course design, gameplay, control, and replay value, but they really cut back in terms of character. This game is damn good, but it's by no means perfect.
And where did I underline anything before?
R.I.P Kao Megura (1979-2004)
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