Page 4 of 7 FirstFirst ... 23456 ... LastLast
Results 31 to 40 of 65

Thread: Twin Snakes Screenshot Revealed?

  1. That shot looks about as good as MGS2 to me, which is what they promised. You have to take into account the quality of the screen, which isn't good.

  2. Originally posted by Lucas Barton
    i thought the PC version had improved textures, and some tiny additions.
    Nope, same graphics. It does have a higher resolution, but it only makes the game look craptastic in comparison to the PS1 original All the "improvements" (including the First-Person Mode) were already included in MGS: Integral (a Japan-only upgrade to the original MGS1, kinda like Substance was to MGS2).

  3. Yea that definitely looks quite a bit better than what I remembered it looking like on the PC. But like it's been said, the shot is blurry as all hell, so it should look even better when some official shots (and hopefully a swanky trailer too) are released a few days from now.

    Seeing an MGS2 caliber Snake model for this game, sans mullet, will be cool enough in and of itself.

    That, and seeing the equally cool Liquid Snake and Grey Fox rendered lovingingly by the Gamecube. (Sorry for the rampant fanboyism).

  4. I'm not going to comment on the shot because its not good in quality and I think the guys at Silicon Knights can do way better than this.

  5. Originally posted by NoFace

    Seeing an MGS2 caliber Snake model for this game, sans mullet, will be cool enough in and of itself.

    That, and seeing the equally cool Liquid Snake and Grey Fox rendered lovingingly by the Gamecube. (Sorry for the rampant fanboyism).
    If you want to see how a MGS2-style Snake in MGS1-costume, Meryl and Grey Fox will look like in Twin Snakes, you might want to check out Substance.

  6. Originally posted by Johnny Undaunted
    If you want to see how a MGS2-style Snake in MGS1-costume, Meryl and Grey Fox will look like in Twin Snakes, you might want to check out Substance.
    Yea, I know you can play as Snake with the MGS1 sneaking suit, but he's got his flowing mullet in tow. Since Naomi and friends shave off most of his hair before MGS1 starts, it leaves Liquid as the only long-haired Snake of the first MGS. And the Meryl model is pretty weak IMO from Substance (but cool nonetheless).

    The real kicker is that the Grey Fox model in Substance, is just Raiden wearing a Ninja suit. It could look completely alike, but it's just not the same (to a crazy fanboy). Thanks for the recomendation regardless, Substance is definitely worth checking out for fellow MG fans anyway.

  7. Originally posted by NoFace
    Yea, I know you can play as Snake with the MGS1 sneaking suit, but he's got his flowing mullet in tow. Since Naomi and friends shave off most of his hair before MGS1 starts, it leaves Liquid as the only long-haired Snake of the first MGS. And the Meryl model is pretty weak IMO from Substance (but cool nonetheless).

    The real kicker is that the Grey Fox model in Substance, is just Raiden wearing a Ninja suit. It could look completely alike, but it's just not the same (to a crazy fanboy). Thanks for the recomendation regardless, Substance is definitely worth checking out for fellow MG fans anyway.
    If you use the Night Vision Goggle, he puts the faceplate on, making us forget he's Raiden for a moment. Unfortunately, it's only available for him in only one Variety Mission. Any GameShark codes to play as Ninja Raiden in the main game?

  8. Lookin' good. If only it weren't Cube-only.

    Oh, and for the record, you could never see your gun in first-person mode.

  9. eh....although i hate to say it, i am starting accept it a bit.

    anyways, this should look a lot better.

    still, it's a bad picture, but even then, a bad picture shouldn't make the poly count look any lower. this is pretty damn disapointing. although i can't really say im suprised, especially with how bad Silicon Knights did with upgrading the graphics for Eternal Darkness.

    um....yeah, i hope this looks a lot better out of nowhere at E3.

  10. Bah, don't bash SK for their work in Eternal Darkness... given the game's N64 roots I think they did an admirable job making that game pretty damn good looking in the end.

    Again, the pic is so blurry it's hard to pass any sort of judgement on it... I think SK will reveal a good-looking game in only a few days.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo