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Thread: Twin Snakes Screenshot Revealed?

  1. Originally posted by Lucas Barton
    I hear that MGS Integral for PSone had a limited FPS mode. Is that true?
    Yea, if you beat the game once you get the option for first person aiming. It's nothing spectacular.

    Originally posted by Lucas Barton
    Did Konami bother doing any extra work on the the game graphically for PSone?
    No, MGS Integral looks identical to the normal MGS. Only difference being new things added into it, like the photography mode (cool Mei-Ling and Naomi models) and little things like the MP5 you can use in the easiest difficulty setting.

    I'm dying to see some clear, high-resolution shots of Twin Snakes at this point...

  2. Originally posted by LiquidSnake
    On the other hand, I agree with Dolemite, in the sense that it's only one generation ago, but also that MGS took full advantage of the PSX hardware and that was always a nice showpiece for the system...that, and i don't want them to mess anything up (i.e.- voice acting, cinemas, etc.).
    Exactly.

    By the way Dolemite, if we get technical, since Snatcher was on the Sega CD, it too had a "one generation overhaul" to the Saturn and PSX.....and look at what happened there
    Oh, yeah, I forgot about those ports. Graphical uplift, with a couple of added goodies (and, in the case of the PSX version, some censorship), but otherwise the same game. However, in a sense, the remakes for Snatcher made a bit more sense, since the Sega CD didn't have anywhere near the market penetration of the Playstation, on which the original Metal Gear Solid first appeared. Everyone played the original version of MGS, while only a select few could claim to have played the original version of Snatcher on the Sega CD.

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  3. How many people complain about anothers opinion, then says to each his own.

  4. Originally posted by LiquidSnake
    By the way Dolemite, if we get technical, since Snatcher was on the Sega CD, it too had a "one generation overhaul" to the Saturn and PSX.....and look at what happened there
    The Sega CD to PSX transition was hardly an overhaul. And if you want to get technical the Sega CD version was an update of the PCE-CD version which in turn was remake of the original MSX version. And it was quite alot better than that.

  5. Originally posted by Frogacuda
    The Sega CD to PSX transition was hardly an overhaul. And if you want to get technical the Sega CD version was an update of the PCE-CD version which in turn was remake of the original MSX version. And it was quite alot better than that.
    <nitpicking>Actually, the PC8801 version was the original and the MSX2 version was the port. Not that it really matters since they came out at the same time and are nearly identical (with the PC88 having the better soundtrack).</nitpicking>

    No, MGS Integral looks identical to the normal MGS. Only difference being new things added into it, like the photography mode (cool Mei-Ling and Naomi models) and little things like the MP5 you can use in the easiest difficulty setting.
    Not to mention that most of those new features (photography, Ninja Mode) were only in the VR Disc, which was released here as a seperate game called MGS: VR Missions.

    Okay, I feel somewhat better about the game again.

    I also take back what I said about it looking like a PSone game.
    See Lucas? I told you to have more faith in the game. Remember the early MGS2 trailers? They looked like crap compared to the finished game.

  6. this is the bad thing of seeing early shots or early demos

    the game probably still has sooo much work and this is probably far from what the finished product will look like


    its like that doom III alpha that was leaked and every one was making performance assumptions off that when the game still has obviously tons of work left to do on it


    wait for later shots cause this to me looks way early
    like they got the main game engine up and running and just dropped in some rough models


    and man look at those early metroid prime shots
    holy shit was that low poly the bottom shot looks ALMOST like it could have been done on the N64 with how low poly it looks
    Where I play
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  7. The screenshot is too messy to form an opinion about the graphics. I see that FPS shooting has been added, now I can be one of the people who say "I care".

  8. The only thing that sort of bothers me about that screen is the detail on the arctic gear soldiers. I would have expected some better texture work and shadowing but then again I still have to take into account the quality of the pic.

    What does look much better is that the searchlights are clear and well rendered(maybe the PSone version shot has the light shining towards the camera and it is fully rendered), metal crates are smooth and clean, the truck/the armrail/backrounds are less dark and better modeled. Anyway I'm still hightly anticipating this and the better screens should show a better looking Snake and crew.

  9. Quote; "The Sega CD to PSX transition was hardly an overhaul. And if you want to get technical the Sega CD version was an update of the PCE-CD version which in turn was remake of the original MSX version. And it was quite alot better than that."

    Well, if we are gonna nitpick even further, allow me to retort Agreed that the Sega CD to PSX wasn't an overhaul, I was just following what Dolemite said...It was just an updated version for the newer systems, albeit with subpar results. I don't agree, however, that the Sega CD version was an update to the PC-E version. Depending how you view it, the Sega CD and Pc-Engine were KINDA competitors, so the Sega CD version is kinda like releasing Madden on 2 different systems, each having their own strengths (even the producers of the Sega CD version viewed it as such). Also, even further nitpicking, since the Sega CD version was never available in Japan, in their timeline, it was on the PC-Engine, then next on the PSX and Saturn, so over there, at least, it skipped a generation Anyways, all nitpicking aside, the Sega CD version still is the best, dammit! Now...what was the topic again? Oh yeah! The Twin Snakes game I'm still looking forward to it too. I know it may sound odd, but I just want another Resident Evil remake on GC..i.e.- great new graphics, extra storyline elements, better voice acting (ok, MGS HAD good voice acting so no changes there), but nothing deleted from the original versions. Yeah!! Bring it on!!

    LS

  10. Originally posted by Johnny Undaunted
    <nitpicking>Actually, the PC8801 version was the original and the MSX2 version was the port. Not that it really matters since they came out at the same time and are nearly identical (with the PC88 having the better soundtrack).</nitpicking>
    Bah! Twice in one day. I'm going to avoid Konami trivia for a while now.

    Originally posted by LiquidSnake
    I don't agree, however, that the Sega CD version was an update to the PC-E version.
    Didn't it add like a ton of stuff to the third act, a new intro, and all kinds of other stuff that had nothing to do with more capable hardware? That makes it an update in my book. Not an overhaul, but it came out later, and added stuff in a less than incidental way.

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