Originally posted by Damian79
GameSpy's tools greatly reduce the cost and time required for developers to bring their titles online, and to manage the online gaming experience after game launch.
"Our middleware tools will allow Nintendo developers to add critical online features to their Nintendo GameCube games within a
day or two, in most cases," said Mark Surfas, CEO of GameSpy. "But that's just the beginning of what GameSpy provides. We operate the servers, provide the bandwidth, and manage the whole online back-end once the game ships, saving publishers and developers hundreds of thousands in potential hardware, connectivity and staffing costs."
GameSpy's technology and back-end services have been powering online gaming experiences for more than five years, across all major next-generation console platforms and all major PC operating systems.
"By working with GameSpy, we're able to bring our developers proven technology, a fully-outsourced back-end solution, and years of expertise in making the best online experiences for game players." said Jim Merrick, Network Marketing Director, Nintendo of America Inc.
Nintendo GameCube developers will be able to purchase GameSpy's Developer Toolbox for $995, which provides complete SDK source code, sample applications, and documentation, in early July, to begin testing code and back-end integration. Pricing for deployment licenses is based on the specific toolkit suites used by the game developer.
Bookmarks