It's quite fine.
http://www.gamespy.com/e32003/preview/ps2/1002521/
And I didn't mention it in the article, but the camera control's much improved. You can re-center it while moving, and the right stick rotates it too.
Two years ago I had the good fortune of attending E3, and Maximo was my personal choice for game of the show. It is an excellent game, one of my favs. on the PS2, despite its slightly flawed camera system, and simple boss battles.
Anyway, who played Army of Zin, and what is it like compared to the first one...?
Any impressions would be welcomed. Thanks.
Or perhaps there was no playable demo of the game at the Capcom booth. In that case, thanks for stopping by. :-)
It's quite fine.
http://www.gamespy.com/e32003/preview/ps2/1002521/
And I didn't mention it in the article, but the camera control's much improved. You can re-center it while moving, and the right stick rotates it too.
Thanks for the link...
I'm glad they spruced up the environments, and improved on the camera system.
Sounds like this game will be worth the nearly year long wait until its released in 04.
http://the-magicbox.com/game051603b.htm
Some more pics
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Check Headlines:
http://www.the-nextlevel.com/board/s...threadid=18982
The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand
"Jesus christ you are still THE WORST." -FirstBlood
That's very good to hear. That's one of the minor improvements I was hoping they'd add in the sequel.Originally posted by BenT
And I didn't mention it in the article, but the camera control's much improved. You can re-center it while moving, and the right stick rotates it too.![]()
Does it feel like, when Maximo hits an enemy, that his sword is actually doing damage? That's the main reason I don't like the idea of robots as the main villians in this game, a steel sword shouldn't be able to do anything against them.
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So, you think a steel sword can damage ghosts, but not robots.
Interesting.
And skeletons![]()
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