they had a profitable year?!? woah. i did not know that.
nights 2 wouldn't sell. people don't like those kiddie 3d games anymore. just look at jak and daxter or mario sunshine or any of those other recent games that bombed.
Naka's a fucking idiot because he won't make NiGHTS 2. Seriously though, I highly doubt Sega's planning on entering the hardware market again. This is their first profitable year since 1997.
But then again it's Sega and we all know how stupid their way of thinking is![]()
they had a profitable year?!? woah. i did not know that.
nights 2 wouldn't sell. people don't like those kiddie 3d games anymore. just look at jak and daxter or mario sunshine or any of those other recent games that bombed.
I thought Jak and Daxter sold pretty well.
once sony made it a GH it sold much better than the $40 prie point. i don't even think it met the criteria to become a GH.
Mario Sunshine bombed???, this certainly is news to me, I thought it sold rather well in Japan, and the U.S.Originally posted by Delta
they had a profitable year?!? woah. i did not know that.
nights 2 wouldn't sell. people don't like those kiddie 3d games anymore. just look at jak and daxter or mario sunshine or any of those other recent games that bombed.
well there's a lot more that you don't know. Just see below.Originally posted by Delta
they had a profitable year?!? woah. i did not know that.
see what I meannights 2 wouldn't sell. people don't like those kiddie 3d games anymore. just look at jak and daxter or mario sunshine or any of those other recent games that bombed.![]()
sms may not have bombed when just looking at it alone, but when you look at mario 64 it sure did bomb. people don't care for these games anymore. they like gta and doom and what not.
pretty simple, they had 32X (which was a crappy add-on) and anyone who bought it found out there was a better system that they should have waited for, not too mention they also kept many of their good games in japan while pulling out US support because psx and n64 was kicking their ass.Originally posted by Gutsman
How did Sega backstab their fanbase with the Genesis?
Since sega stopped supporting dreamcast as well, you wouldn't have to figure out why fans are still not willing to buy their games...
don't wanna tangle with you, I'd rather tangle with him.
I think I'm gonna bash his head in...
Originally posted by Scourge
I can't see them doing this. 3rd party support would be the real stinger. A handheld Dreamcast would be cool tho, maybe they could make it interactive with the Xbox since MS hasn't mentioned anything and the PSP is on its way to compete with the GBA. *That* would be interesting.
--Scourge .You don't actually think a SEGA handheld would be able to compete with Nintendo's installed base and Sony's hype machine do you? What an idiot.Originally posted by Scourge
Good point Scourge! A handheld based on the Dreamcast-on-a-chip technology and that is interactive with the Xbox to compete with the PSP and GBA is a good idea! Maybe that's where MS's interest in SEGA lies?
--Scourge .
--Scourge .
Originally posted by Mr_Furious
Naka's a fucking idiot because he won't make NiGHTS 2.Don't be so quick to flame. Let's look at the situation.Originally posted by Scourge
You don't actually think a SEGA handheld would be able to compete with Nintendo's installed base and Sony's hype machine do you? What an idiot.
- Sega has the DC-on-a-chip technology. No R&D costs here.
- It's probably rather cheap to make if they make lots of them.
- The NGPC had 5% of the US market by the time SNK closed. Reference the recent interview with the SNK guy on gaming-age (cross-posted here).
- Sega knows any new hardware move it takes would have to be low-key. They can't afford to put alot of money into it. Again, reference SNK -- they didn't have to put alot of money into it. It sold itself, even with the limited releases it had.
Now, tell me -- if SNK can survive with that small a market share (no, the NGPC was not the reason they closed shop -- that was Aruze's fault), why can't Sega? Granted, this is probably what Sony's thinking, but I don't see why there can't be more portable machines on the market.
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