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Thread: Your favorite non-Capcom/SNK 2D fighters?

  1. Originally posted by Jeremy
    Role, wouldn't the WH games be considered SNK? If not, then I'll put them in my listing.
    SNK did not develop World Heroes, or Ninja Masters. According to the book All About SNK 1991-2000 SNK developed the following:

    Street Smart
    Fatal Fury Series (Real Bout, Garou, etc.)
    Art of Fighting 1-3
    Samurai Spirits (1-4, 64 1&2, Warrior's Rage (PSX))
    King of Fighters Series
    Kizuna Encounter
    Super Tag Battle
    Last Blade 1-2
    Buriki One (Neo64)

    I also believe that the SNK/Playmore developed Rage of the Dragons.




    Another game no one mentioned: Ballz for the SNES and Genny. Rudimentary 3D fighting done suprisingly well, considering that the people are made of scaling balls...

  2. SNK didn't do the WH games? Rock on. They top my list. Ballz was a fun game, the controls were a bit iffy at times, but the game was fun. The humorous little video wall things in the backgrounds were great and added a lot of personality to the game. The Clayfighters games were good, the Genesis version's portability thanks to the Nomad puts it at the top of the line for that series in my opinion.
    matthewgood fan
    lupin III fan

  3. #43
    ADK did both Ninja Masters and World Heroes.

  4. Taito's Kaiser Knuckle (Global Champion) is one of my favorites.

    One interesting feature here is the fragile stage system- some attacks will leave the stage floors damaged, and you can take out a wall by knocking the opponent into it enough times- this opens up another portion of the stage.

    When you get hit, your CRUSH meter rises similar to Samurai Shodown- if that fills up, the next special move you connect with causes a thunderburst which wrecks the background.

    There's a 5 level attack system where levels 4 & 5 of punches and kicks are done with 2 buttons like SS. The DMs have crazy controller motions like Fatal Fury 2- and you can only use them when low on life. The fighter animation is not Street Fighter III level, but still very good. KK features an excellent soundtrack by Yasuhisa Watanabe (AKA Yack).

    The only faults would be the small character roster (9 characters) and the cheaply overpowered final boss General.
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    Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)

  5. Asuka 120% burning fest limited is a must have game.

  6. Originally posted by DArque Bishop
    I wouldn't mention it because I absolutely HATED the play control on it. The controls, to me, were simply unresponsive. Bad controls = bad play experience.
    I thought the control was quite good, actually (on the arcade game, that is). The only thing you had to keep in mind is that the special moves are performed differently than most other fighting games--rather than doing a joystick motion and then pushing buttons, you hold two or more buttons first, and then do the motion while continuing to hold the buttons. It worked extremely well once you got the hang of it.

    Later versions of Primal Rage modified it so you could also do the moves "Street Fighter style" (doing the joystick motion and then hitting the appropriate buttons) in addition to the original style. However, certain moves that involved upward motions on the joystick could only be done using the original method of inputting the move, otherwise you would jump before the motion could be completed.

    I used to be pretty good at figuring out my own combos--I even managed to devise an 11-hit combo with Talon, which I think did around 45% damage. I haven't played the arcade game in about 6-7 years, so I don't even remember exactly how I did it, but back when I was "into" Primal Rage, I could do it very regularly, and even demonstrated it to friends.

    I have the Jaguar CD version, but the combo timing on that (and some of the other home versions) is unfortunately altered, so I can't replicate most of my combos there. There's still a good amount of fun to be had on the Jag CD version of the game, but the arcade game is really where it's at.

    Originally posted by Zerodash
    No one mentioned the Clayfighter series:

    Clayfighter: SNES, Genesis
    Clayfighter 2: Judgement Clay: SNES
    Clayfighter 63 1/3: N64 (originally for the unreleased M2)
    Clayfighter 63 1/3: Sculptors Cut
    You forgot Clay Fighter Tournament Edition for the Super NES. It was an enhanced version of Clay Fighter, that was only released through rental stores. I got a used copy from Blockbuster back in 1995, when I had my first SNES. Remember when I said in the recent DKC thread that I traded in my SNES system and most of my SNES games towards the preorder of the PlayStation? Well, this was the one game that I kept, and still have to this day (and now play on my second SNES). I think a friend was borrowing it from me at the time I did the trade-in. That turned out to be a blessing in disguise, since the game is rather rare.
    "PSP will elevate portable entertainment out of the handheld gaming ghetto." -- Kaz Hirai

  7. I totally forgot about Clayfighter: TE! Rental-only at Blockbuster, just like Final Fight Guy was.


    As for Primal Rage, it was one of the few 2D fighters that actually tried to do something trully different and unique. The same holds true for Weaponlord, which sadly didn't come together well...

    Another so-so 16 bit fighter is Justice League Task Force, where you can be Aquaman!


    On the Saturn, there was this weird little fighting game called Rabbit. I heard it was decent, but never bothered importing it...

  8. Chalk up another fan of Primal Rage. Speaking of home ports, which one did turn out the best? Ive only played the SNES and Genesis ones. Was there a Saturn rev?
    NowPlaying: Battlefield series . DarkSouls . MGS collection . Cap+SNK fighters . AceCombat series . ArmoredCore series

  9. Guilty Gear (series)
    Rage of the Dragons

    I also believe that the SNK/Playmore developed Rage of the Dragons.
    SNK and Playmore had only minor involvement in ROTD's development or publishing, in a support role. The game was actually developed by Noise Factory and published by Eolith.

  10. MARTIAL CHAMPIONS(KONAMI)
    BRUTAL(INTERPLAY)
    WORLD HEROES SERIES
    MORTAL KOMBAT 2
    GOLDEN AXE DUEL
    FIGHTERS HISTORY
    ETERNAL CHAMPIONS
    a while ago i remember plaaying an arcade game called samuri shogun(i think).anyway i remember it having a ninja(a blatant rip off of hanzo from SS)a demon turtle looking guy called KAPPA,some chick in a whore house,and a sumo who when he lost the fight would yell"oh my god!"

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